Oxygen Not Included

Oxygen Not Included

452 ratings
Deselect New Materials
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File Size
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364.936 KB
14 Sep, 2019 @ 9:08pm
15 Jul @ 10:33pm
23 Change Notes ( view )

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Deselect New Materials

Description
Deselects newly discovered materials from storage buildings, even if the building was previously configured to accept all items in that material's category. Now includes the ability to select on a per-building basis whether new types in previously accepted categories are accepted or rejected.

Also works on Bottle Emptier, Canister Emptier, Critter Drop-Off, and Conveyor Loader.



Options
Ignore Food Storage - Allows Refrigerator and Ration Box to default to accept new types
  • Disabled (default) - Ration Boxes and Refrigerators will default to reject all discovered food item types
  • Enabled - Ration Boxes and Refrigerators will default to accept newly discovered food types if they were previously configured to accept all known food types

Source and Support

I do not read comments on this page, as it is infeasible for me to read the comments for all of my mods. In case of problems with this mod, please open an issue on the GitHub source code webpage[www.github.com]. Source code for all of my mods is also located at this link.

A local download for this mod is available on GitHub[www.github.com].
Popular Discussions View All (1)
0
3 Aug, 2021 @ 10:13am
[Bug?] Reject/Accept setting does not get copied
modo_lv
21 Comments
Ice Fenix 7 Feb @ 1:44am 
Mandatory mod that lately with some structure doesn't seem to work anymore in some cases even if my mods editing bins are always the same isnce ages... Has anyone else noticed this?
hottt3 19 Sep, 2023 @ 8:39pm 
Thanks for the mod! It seems that your mod does not modify the storage bins and refrigerators from Modified Storage mod. ( https://gtm.you1.cn/sharedfiles/filedetails/?id=1900617368 ) Although there is an option to enable/disable new items, it doesn't seem to add new items automatically. It would be great if it did.
Marcio Neves 31 Aug, 2023 @ 7:49pm 
Seems to crash the game, now :(
Lomion 18 Jun, 2023 @ 10:45am 
For anyone wondering, still works fine.
Arathel 15 Feb, 2023 @ 3:07am 
For anyone wondering, this is no longer working in Hot Shots.
Sushi snacky 2 May, 2022 @ 6:22pm 
for anyone that looks at this. steam doesnt update it or something. you have to manually install the mod from his github. the maker of this mod wont respond here so i hope that this is enough for most people to get the mod back to working
Clinch 1 Feb, 2021 @ 9:32pm 
This is a must-have mod, thank you for creating this and keeping it up-to-date! :steamthumbsup:
Bascselim 22 Jan, 2021 @ 9:48am 
Wish there would be a Normal Storages Accepts By Default button in the mod settings.
An EXTREMELY-Sleepy Dragon 1 Nov, 2020 @ 8:39pm 
it was very inconvenient at the start when I let Organics collect in a random storage bin and as soon as polluted dirt became available, it was stored in the random holder. Messed up my dupes perfect experience
kelmenwong 18 May, 2020 @ 2:11am 
only if this work on conveyor loader, i definitely with use it.

In vanilla, i have a solid transport system to ship phosphorite for Wheezeworts room feeding. it worked perfectly, until I *discovered* fertilizer, and the vanilla system include this into the conveyor loading, which eventually break my system unknowingly to me until disaster struck!