Portal 2

Portal 2

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Generalization

Description
'It was wrong to do this,' said the angel.
'You should live like a flower,
Holding malice like a puppy,
Waging war like a lambkin.'

'Not so,' quoth the man
Who had no fear of spirits;
'It is only wrong for angels
Who can live like the flowers,
Holding malice like the puppies,
Waging war like the lambkins.'
4 Comments
Emmi ♡ 20 Aug, 2013 @ 5:55am 
how do you do it :p2turret:
wildgoosespeeder 19 Aug, 2013 @ 12:47pm 
Any test with goo and/or fizzlers needs a cube dropper or else you risk trapping. Too dark. Too linear. Needs more antlines.

Try my test?
http://www.gtm.you1.cn/sharedfiles/filedetails?id=157760459
Grehgor 14 Aug, 2013 @ 7:19pm 
I enjoyed the dramatic mood. The initial laser sequence and the long, dark hallways added a bit of tension. I was somewhat relieved when I got back to the exit, but also a little disappointed that the experience ended so soon.
nicklonium 14 Aug, 2013 @ 7:03am 
That was rather fun to complete, not much of a puzzle but very well designed throughout nonetheless. I really liked the laser grids at the start and you've clearly put a lot of thought into exactly how you want that first room to run. I would think about perhaps reducing the number of laser grids and the mechanics behind them to allow for a much greater and more interesting variety of puzzles in the rest of the chamber (assuming the laser grids/background mechanics take you fairly close to the item limit).

I've got a little collection of chambers going and I'm always interested in feedback on each chamber or the collection as a whole. I'd be grateful if you'd have a look:
Elementary