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You know, with all the cubes or the bridge, you could take out the stairs to the exit.
Thanks again for your open mind. Always a pleasure to help a co-worker
Just tested this version.
The fizzler between R1 and R2: after getting the sphere, it's still ON...Am I missing something?
And I just realised that there's no droppers for the relector cube!
Now the way down must be done with the bridge!
Two problems left:
1- The first cube opening the angled panel for the second room.
If I bring (did it on the first try) the cube in the second room and do portals, there's no way back to the first room = trap!
2- The second cube, needed to get that step up to the sphere (on bridge), as no dropper.
Thanks for your efforts!
How are we suppose to come back from the sphere grab, with no white tiles on the tractor beams?
And a trap: if the ball is dropped or rolls in the goo, it's impossible to finish!
When RESTART is the only way to get a sphere back, that's called a design flaw.
Please try one of mine . Thanks.