Dominions 5

Dominions 5

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World of Geometry
   
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35.572 MB
8 Jan, 2019 @ 10:05am
17 Jun, 2019 @ 7:16am
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World of Geometry

Description
provinces: 288 land and 49 sea
wraparound: full
starting positions : 10 land, 2 sea
thrones : 1 guaranteed level 3 on central isle (throne of the Pantokrator) + 6 random thrones position set

An iconic map from the Dominions 3 era ported to Dom5.

When Pharaex the Geometer, Slaver and Master of the Big Monsters, the Astrologer of Doom, God's of Men Fate, Lord of Simetry and Geometry, The Rock, Prince of the Surface and the Underworld, The Persuasive One, Guardian of Existence, Ruler of the Metal Orders, Guide of Souls, The Dark Smith, He Who Is At The Center, The Unforgiving God, became the new Pantokrator, after having enslaved most of his competitors, he banished the few remaining pretender gods and their followers, to the valleys near the Border of the World mountains, keeping the rich Plain of the Middle for his worshipers, and establishing himself At the Center (like His Title said), where lies the Throne of the World, on the Isle of Eternia.

But in his megalomaniac love for Geometry, Pharaex has used far too much of his power reshaping his realm to make all provinces hexagonal, and he is now trapped in his physical form on the isle, under the protection of his two generals... and the other pretenders are rising again.

There are two ways to reach the Isle.

The easiest road goes through the Plains of Eternia. It's a rich area with lots of fat farmlands, and only defended by some garnisons of mortal followers of Pharaex. But the shape of the plains makes very hard to establish a tough realm in this area, all provinces border 6 others, and as 11 other pretender gods have the same hopes as yours, attacks against your positions can come from everywhere.

There is another way, a shorter road, by one of the four gateways of the Underworld, under the Border Mountains. But the underworld is heavily guarded, by the magical armies and the Big Monsters of Pharaex, former pretender gods He succeeded to enslave. This road isn't easy at all, but the rewards may worth the risk. Lots of magical gear can be looted on the keepers, and many provinces of the underworld also have many sites. The ones with the gateways, especially, are known to make many rituals cheaper.

v0.2 : fixed "Black Steel ..." items which weren't appearing as the correct name is "Blacksteel ...".

Also a scenario version, Pharaex Revenge, is now available where Pharaex is an active AI player : https://gtm.you1.cn/app/722060/discussions/1/1637536330477702605/
6 Comments
twan  [author] 17 Jun, 2019 @ 7:23am 
For people who find the map too easy, try my little scenario in maps forum giving all Pharaex forces to an active AI.
jonzes 22 Apr, 2019 @ 8:40am 
I have been playing this map a lot, love it. I think I need to tweak my AI settings though, they rarely are a threat and once I take some of the hex part it feels like the game is over.
Anumen 17 Mar, 2019 @ 5:05pm 
awesome map !
Mangar 20 Jan, 2019 @ 12:21am 
This looks good, thanks alot.:cybereye:
MORROGANDER 8 Jan, 2019 @ 10:23pm 
cool map!
twan  [author] 8 Jan, 2019 @ 10:57am 
The central isle automatically gets the Throne of the Pantokrator (level 3), replacing the Throne of the World which no longer exist. Positions are set for 6 more random thrones, between players near the central plain entrances. Recommanded settings : 6 level 1 thrones, 6 points to ascend (as in fact there are 9).