Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You really pushed the limits of the the engine, especially for a mod that doesn't use the script extender. Very impressive for a mod so early into this game's age since release.
Glad to hear your around to still listen to your deserved praise for this excellent piece of work.
The only downside is that i'm trying to play with two-handed blades that come from another mod and the Blade Master Mod doesn't seem to identify these blades as two-handed, how can i make this work ? Do i have to modify the mod to make it recognize the swords ?
Thank you in advance.
If i knew about this mod early i would have been donating every week for its development.
seriosly, good job, I hope you are proud.
Alas it's been too many years ago and I barely remember what and how was done in this mod meaning there will be no fixes from me =(
If you or anyone else would like to pick it up and update it - you have my blessing to do so