RimWorld

RimWorld

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Smoked meat
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
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869.736 KB
18 Oct, 2018 @ 9:38pm
16 Mar, 2024 @ 1:24pm
25 Change Notes ( view )

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Smoked meat

In 3 collections by dismarzero
Tammabanana's Revived Mods
3 items
Vegetable Garden Project 1.1
25 items
Revived Mods by dismar
6 items
Description
This is a very old mod that has been taken care of by many authors. I seen that it has not received an update in a version or two and have to decided to keep it alive. I will add it to my collection of the Vegetable garden and keep it up to date.
~Dismar


Changes:
-Can smoke vegetables.
-Can Smoke Human/Insect meat into a meal. Cannot be used to make other meals.
-Smoke pit requires Pemmican research.
-Smoke House requires Pemmican and Complex Furniture to build.

Later two were added for balance purposes.

Meat can be preserved by drying and smoking it. Smoking meat takes a long time, but you can make a lot simultaneously.

* Smoked meat lasts 35 days.. It's categorized under MeatRaw, so that it can be used in all recipes that use meat, like meals and kibble.
* The Smoked Meat recipe excludes itself as a possible ingredient, and disables human+insect meat from the ingredients used by default.
* The smokepit is the campfire, modified to use less wood, and more slowly; create much less heat; die faster in the rain; smoke meat.
* The smokehouse allows you to smoke much more meat simultaneously than the smokepit does.

* The smokehouse looks funky when you rotate it. Sorry. I'm not artist enough to fix this. Panggul_mas's version sets it non-rotatable, but I think sometimes the lay of the land makes that inconvenient, and have sacrificed beauty for function.
* I've made the delay agent on smokehouse-building the requirement for lots of construction materials instead of a Research prerequisite. You can usually get enough stone from deconstructing ruins.

-Most food recipes in the game you get a 25% bonus in output of Nutrition. These recipes are a 1:1 input / output. With a small bonus to mood and longer shelf life.

The original smokehouse author is Panggul_mas
https://ludeon.com/forums/index.php?topic=20387.0

A16,17 versions made Tammabanana
can be found on,
https://github.com/Tammabanana/Smoked-Meat/releases
http://gtm.you1.cn/sharedfiles/filedetails/?id=930862857

Orange_Mushroom's B18 version :
https://ludeon.com/forums/index.php?topic=41511
Steam:
https://gtm.you1.cn/sharedfiles/filedetails/?id=1315736571




Old versions of my mod:

I do keep the last stable version of each version of the game on my Nexus mods page. And 1.0 and older mod downloads can be found on my Dropbox / Forum / Nexus accounts.

Forum:
Forum Download Link[ludeon.com]
Dropbox 1.0 version
DropBox Download Link[www.dropbox.com]
Nexus mods:
Nexus Mods Download Link[www.nexusmods.com]
Steam News and Credits For my mods:
Vegetable Garden 1.0 / 1.1 Collection On Steam

Wanna support the mod? Buy me a Coffee! [ko-fi.com]
276 Comments
Timou 23 Jul, 2024 @ 11:28pm 
Can you please change the textures of smoked stuff! Or tell me how to do it becouse it looks realy ugly in 2024
Kimsola 8 Jul, 2024 @ 1:02am 
Hello you wonderful man. I have a question. Smoke things don't count as a meal. Even though I have over 300 smoked meat in the game, there is still a Low food alarm. Is there any way to fix it?
Barry 24 Jun, 2024 @ 2:24pm 
-------
Meat can be preserved by drying and smoking. Smoking meat takes a long time, but you can do a lot at once.

*Smoked meat is kept for 35 days. It is classified as unprocessed meat, so it can be used in all recipes that use meat, such as meals and feeds.
* Smoking pits are campfires modified to use less wood, burn more slowly; produce less heat; die out faster in the rain; and can smoke meat.
*A smokehouse allows you to smoke more meat at the same time, much more than a smoke pit.
Barry 24 Jun, 2024 @ 2:24pm 
@dismarzero (not taking credit for translation as I used google translate)

PER "洛清衣" This is a very old mod maintained by many authors. I saw that it hadn't been updated for a version or two and decided to keep it alive. I will add it to my Vegetable Garden collection and keep it updated.
~Dismar

Variety:
- You can smoke vegetables.
-Can smoke human/insect meat into a meal. Cannot be used to prepare other meals.
- The Smoke Pit requires research on eating dried meat.
- The smokehouse requires dried meat and complex furniture to build.
continued----
dismarzero  [author] 20 Jun, 2024 @ 3:26pm 
If you take an Ingredient with a special property like "Human Meat or Insect Meat" and run it through 2 recipes. IE Make a smoked meat then make a simple meal.

The Special food properties are lost. And it won't count as that special food for Ideo buffs and losses its negative de-buffs.

The meats are coded this way. I spent way too long trying to find a fix for it.
So I just removed the smoked version for making meals.
nickwest 19 Jun, 2024 @ 1:50pm 
Ive been using this mod and loving it so far. I would like to make a request. Can you make the options for the smoked human meat and insect meat come up as options for ingredients for pemmican and for meals. I like using insect meat and human meat as ingredients for pemmican and meals that I then feed to my animals. Im thinking they can be disabled by default. Not being able to make pemmican or meals for animal feed out of the smoked meat has left my gameplay with huge stockpiles of both. Thanks
dismarzero  [author] 17 May, 2024 @ 1:12pm 
I am sorry. I do not understand.
洛清衣 12 May, 2024 @ 7:49pm 
这是一个由许多作者维护过的非常古老的模组。我看到它已经有一两个版本没有更新了,决定让它继续存在。我会将它添加到我的《蔬菜园》收藏中,并保持更新。
~Dismar

变化:
- 可以烟熏蔬菜。
- 可以将人类/昆虫肉烟熏成一餐。不能用于制作其他餐点。
- 烟熏坑需要吃干肉的研究。
- 烟房需要吃干肉和复杂家具来建造。

肉类可以通过晾干和烟熏来保存。烟熏肉需要很长时间,但你可以同时做很多。

* 烟熏肉保存35天。它被分类为未加工的肉类,所以可以用于所有使用肉类的食谱,比如餐点和饲料。
* 烟熏坑是篝火,经过修改可以使用更少的木材,更慢地燃烧;产生的热量更少;在雨中更快熄灭;可以烟熏肉类。
* 烟房允许您同时烟熏更多的肉类,比烟熏坑要多得多。
dismarzero  [author] 7 Apr, 2024 @ 8:26pm 
Dunno probably not?
Hakurouken 6 Apr, 2024 @ 9:49am 
I'm not sure why but the stack size for smoked meat is x75 while for vegetables is x250. Is this intended?