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Nahlásit problém s překladem
Same problem here... and if you both are using Covert Infiltration, then that is the problem.
Starting a new game with CI (and dependencies) deactivated, the modded autopistol stats worked.
So, I guess we need either native support or a compatibility patch for both mods to work.
Could anyone confirm that Covert Infiltration conflicts with this mod? I can't see where CI or any of it's dependencies alter the Autopistol's stats. Only the individual build.
Removing this mod has made the primary autopistol shown on new test saves, but still my old save that started before having this mod still won't have it, is there some technology/breakthrough that I can give myself via console?
Most likely.
I wonder is that a problem with Primary secondaries mod itself?
One little thing tho, I have a mod class that has primary pistol only (Hactivist, primary pistol and secondary gremlin)
This mod doesn't seem to add primary autopistol for this class automatically (other classes with secondary pistol have the secondary autopistol just fine)
I wanted to add the primary autopistol myself, but using "autopistol" or "sidearm" for the primary slot didn't seem to do anything, did I do something wrong?
В ветке ты писал, что [WotC] Weapon Fixes
Highlander version v1.28.0 (current BETA Highlander: https://gtm.you1.cn/sharedfiles/filedetails/?id=1796402257) integrates most fixes from this mod.
Мод [WotC] Weapon Fixes всё ещё обязателен?
In order to install weapon upgrades on secondary weapons, you need a UI mod like Mod Everything Reloaded.