Garry's Mod

Garry's Mod

134 ratings
Injustice 2's Red Hood P.M. + NPC
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Comic, Roleplay
File Size
Posted
Updated
86.794 MB
17 Aug, 2018 @ 1:03pm
19 Aug, 2018 @ 4:48pm
2 Change Notes ( view )

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Injustice 2's Red Hood P.M. + NPC

Description


''When life gives you lemons... You give life C4''
- Red Hood/Jason Todd

Another hero mod: The Red Hood, from DC's Injustice 2!

I've had some fun and always wanted to make a playermodel of this guy, I have a thing for vigilantes

It includes:

- A playermodel
- Proportions
- NPC (Good and Evil)


Credits:

4th Chaos Emerald - Porting to Gmod, rigging, turning into a playermodel
Pindakees - Porting to SFM
NetherRealm Studios - Model and textures
DC Comics - Character


Do you like it? Please, don't forget to rate, it is very important
38 Comments
Ato 16 Apr, 2024 @ 6:14pm 
i like how the model file name is crwobar jones (funny we bare bears refrence ^_^)
Mosaiic 22 Dec, 2022 @ 5:18pm 
Frick I got a virus :rage: :sob:
RED 3 Aug, 2021 @ 12:10pm 
Hell yeah, i like this one
Caedes 20 Jan, 2020 @ 12:05pm 
If you wanted to make a playermodel of this character, you should actually do it. I subscribed and got nothing but an NPC.
MowenXyZ 3 Dec, 2019 @ 12:56am 
the ragdoll is invincible, i have gibmod on and I surrounded him in multiple hbomb tsar bombas, holy shit
Ω Marcin46405 Ω 11 Sep, 2019 @ 2:59pm 
Dayum that weight of model is thicc!
Casey 24 Jul, 2019 @ 4:46pm 
is there a way to close his wrists ?
Lord Nanni 25 Dec, 2018 @ 1:36pm 
Can you do Black Manta?
Spookey Boi 2 Dec, 2018 @ 6:28pm 
OMG SAME (I have a thing for vigilantes)
SD 29 Aug, 2018 @ 4:17pm 
Long process, but its what I do for all my playermodels/survivor mods. Batch rename all injustice/Arkham bones to Valvebiped, manually link rotations, and bone positions from the Injustice/Arkham armature onto the default HL2 skeleton for A L L bones, and I just replace all the modified bones from the Source skeletons to the model that I am porting.

Im gonna assume you know of the proportion trick so I wont explain that here. Its a long process that takes quite a couple of hours, but it's what I do for quality ports sadly :(