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I think the 3 MW is balanced as-is relative to the wishful thinking of Colossal Order's wind power plants (which are at least 33% to 50% more powerful than in reality). If a user wants to rebalance this to be a more realistic 2 MW, then the power generation of wind should also be adjusted to a peak of 4~6 MW instead of 8 MW. So I advocate against changing the power generation in the base stats.
Also great for making detailed suburbs!