Cities: Skylines

Cities: Skylines

774 ratings
Industrial Pipeline - Distribution Pipeline
   
Award
Favorite
Favorited
Unfavorite
Assets: Road
File Size
Posted
Updated
14.932 MB
22 May, 2018 @ 5:45pm
22 May, 2018 @ 6:54pm
3 Change Notes ( view )

Subscribe to download
Industrial Pipeline - Distribution Pipeline

Description
SimtropOils is back in business!

This is the second Pipeline set, it's built to be a compliment to the first Industrial Pipeline asset, which can be found here: https://gtm.you1.cn/sharedfiles/filedetails/?id=1377126589

You can find this in-game in the beautification menu, under the Walls and Fences tab.
This network can be raised and lowered with MoveIt! to detail around buildings and other networks.

This is a distribution pipeline, meant to be used to transport fluids to storage or other facilities.

In this set you will have 7 color variations of piping:
Blue : Compressed Air
Brown : Combustible Fluids
Green : Potable, Cooling, Boiler Feed, and Other Water
Orange : Toxic or Corrosive Fluids
Red : Fire Quenching Fluids
White or Unpainted : Generic and may carry a variety of fluids
Yellow : Flammable and Oxidizing Fluids

Technical Details
Mesh
Tris
LOD Tris
Texture Res
Main_Segment
640
160
256x512
Main_Node
320
80
256x512
Included Decoration Props
Prop_Connector
80
28
256x512
Prop_EndCap
1,120
80
256x512
Prop_Pillar
568
86
256x512
Prop_Valve
293
104
256x512
47 Comments
NotPokémon 10 Nov, 2021 @ 1:20pm 
these are awsome, even if they dont work
codewitch 28 Jan, 2021 @ 10:20am 
@cahubble09 - no, but there's functional versions that use some of the main segments & nodes with invisible roads.
cahubble09 28 Jan, 2021 @ 6:27am 
Do these actually work to move oil from extractors to storage or special goods producers?
codewitch 30 Aug, 2020 @ 6:08am 
@Captain Toof - neat, which mod?
Captain Toof 29 Aug, 2020 @ 11:26pm 
@Captain Pronin
Technically they can, there is another mod working exactly like this one, since is a road too. Just add invisible trucks and connect facilities by pipe-road and you're done.
codewitch 22 Jun, 2020 @ 3:21pm 
You know - I'm gonna look into it, but I think a combination of underground invisible roads, hidden entry points using road anarchy, and pipelines to the appropriate downstream (and a central "return" due to, well, it's actually pipes) supply chain might actually be a useable combination to add "realism" to some factories, even if it is a hack. If it works, it might be worth looking into a mod that actually adds the network itself, but otherwise, it's just a fun thought and you should totally get Factorio or Satisfactory :)
morteous1799 11 Feb, 2020 @ 2:56pm 
wish they did work, still will add some realism to my industrial zones.
Napping 3 Sep, 2019 @ 1:24am 
Captain Pronin, that's Factorio )
Captain Pronin 9 Aug, 2019 @ 6:57pm 
If only they could actually function, imagine running piplines from your oil districts to your manufacturing districts...
Phillipzu 19 Jul, 2019 @ 11:33am 
Fits perfectly in the Soviet NPP collection:
https://gtm.you1.cn/workshop/filedetails/?id=1808642059
Keep up the good work! :D