RimWorld
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Five Second Rule
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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155.367 KB
2018 年 3 月 8 日 上午 6:54
2024 年 3 月 24 日 下午 2:21
19 项改动说明 ( 查看 )

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Five Second Rule

在 Uuugggg 的 2 个合集中
Uuugggg's RimWorld mods
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描述
Deteriorated food/items that don't become worse with low HP also don't sell for less.

Now, this is crudely done by setting their HP to full if placed safely: under an indoor roof or on a shelf.

But their HP literally affects nothing other than market value. Why would traders get a discount on a low HP thing that works just the same at max HP?


Okay, maybe if a fire breaks out, not as many items will be destroyed. That is a case I'm not worried about. Maybe it's a feature.

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RimFactory (and perhaps other mods with storage buildings) compatible, items put in storage reset to max HP.

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Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=39354.0
Source on Github: https://github.com/alextd/RimWorld-FiveSecondRule
热门讨论 查看全部(1)
25
2020 年 12 月 11 日 下午 5:30
Bug Reports
Uuugggg
32 条留言
ProfileName 2023 年 2 月 1 日 上午 7:55 
Mmh, alright. Thanks for tellin' me. I'll start making use of this mod.
Uuugggg  [作者] 2023 年 2 月 1 日 上午 7:45 
Yah Port much

Though the definition of “Safe” was updated at some point so I might forget exactly but it should be “when not deteriorating”
ProfileName 2023 年 2 月 1 日 上午 5:20 
Dumb question, but does this just mean that if it's under a roof or in a storage unit (e.g. Deep Storage shelves and such), it just heals the food?
FFurtherV 2022 年 4 月 28 日 上午 12:57 
Thanks for the quick response <3
Uuugggg  [作者] 2022 年 4 月 27 日 下午 3:43 
Yeh it seems the description for this mod is very old, back when weapons became worse over time.

The idea is still the same - weapons eventually die with use, so their HP matters. HP for corn doesn't matter, you cook 2% corn into meals just as good as 100% corn.
bearhiderug 2022 年 4 月 27 日 下午 1:50 
not weapons and armour
FFurtherV 2022 年 4 月 27 日 上午 2:36 
Will this set the HP to max for any type of item? So armors and weapons included or nah?
bearhiderug 2022 年 2 月 24 日 下午 9:20 
um
will this produice noticable errors when used with larger stockpiles??
Archoran 2021 年 9 月 5 日 上午 4:38 
Uuugggg has sooooo many mods to update... Do you know how work and time intensive that is? Sorry... Nobody is able to fight at 30 fronts equally.
Jellypowered 2021 年 9 月 4 日 下午 8:01 
Sorry I never pushed my changes! Whoops!