RimWorld
275 valoraciones
Five Second Rule
   
Premio
Favoritos
Favorito
Quitar
Mod, 1.1, 1.2, 1.3, 1.4, 1.5
Tamaño
Publicado el
Actualizado el
155.367 KB
8 MAR 2018 a las 6:54 a. m.
24 MAR 2024 a las 2:21 p. m.
19 notas sobre cambios ( ver )

Suscríbete para descargar
Five Second Rule

En 2 colecciones creadas por Uuugggg
Uuugggg's RimWorld mods
29 artículos
All the RimWorld mods you need
56 artículos
Descripción
Deteriorated food/items that don't become worse with low HP also don't sell for less.

Now, this is crudely done by setting their HP to full if placed safely: under an indoor roof or on a shelf.

But their HP literally affects nothing other than market value. Why would traders get a discount on a low HP thing that works just the same at max HP?


Okay, maybe if a fire breaks out, not as many items will be destroyed. That is a case I'm not worried about. Maybe it's a feature.

---

RimFactory (and perhaps other mods with storage buildings) compatible, items put in storage reset to max HP.

---

Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=39354.0
Source on Github: https://github.com/alextd/RimWorld-FiveSecondRule
Discusiones populares Ver todo (1)
25
11 DIC 2020 a las 5:30 p. m.
Bug Reports
Uuugggg
32 comentarios
ProfileName 1 FEB 2023 a las 7:55 a. m. 
Mmh, alright. Thanks for tellin' me. I'll start making use of this mod.
Uuugggg  [autor] 1 FEB 2023 a las 7:45 a. m. 
Yah Port much

Though the definition of “Safe” was updated at some point so I might forget exactly but it should be “when not deteriorating”
ProfileName 1 FEB 2023 a las 5:20 a. m. 
Dumb question, but does this just mean that if it's under a roof or in a storage unit (e.g. Deep Storage shelves and such), it just heals the food?
¤FurtherV 28 ABR 2022 a las 12:57 a. m. 
Thanks for the quick response <3
Uuugggg  [autor] 27 ABR 2022 a las 3:43 p. m. 
Yeh it seems the description for this mod is very old, back when weapons became worse over time.

The idea is still the same - weapons eventually die with use, so their HP matters. HP for corn doesn't matter, you cook 2% corn into meals just as good as 100% corn.
bearhiderug 27 ABR 2022 a las 1:50 p. m. 
not weapons and armour
¤FurtherV 27 ABR 2022 a las 2:36 a. m. 
Will this set the HP to max for any type of item? So armors and weapons included or nah?
bearhiderug 24 FEB 2022 a las 9:20 p. m. 
um
will this produice noticable errors when used with larger stockpiles??
Archoran 5 SEP 2021 a las 4:38 a. m. 
Uuugggg has sooooo many mods to update... Do you know how work and time intensive that is? Sorry... Nobody is able to fight at 30 fronts equally.
Jellypowered 4 SEP 2021 a las 8:01 p. m. 
Sorry I never pushed my changes! Whoops!