Hearts of Iron IV

Hearts of Iron IV

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Old World Blues: Support Robots and More 5.0.*
   
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25 Feb, 2018 @ 4:55am
14 Nov @ 5:40pm
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Old World Blues: Support Robots and More 5.0.*

Description
Features:
-Added 2 robot support companies unlocked from robotics research.
-Added Support Tank Company.
-Added 3 Special forces support units(Demolitionists, Fireteam and Anti-tank).
-Added 3 Power Armor support units(Demolitionists, Fireteam and Anti-tank).

Robots, Tank , SF and power armoured units should be deployed by decisions in "Additional Support Platoons" category.
Implants for non-robotic support units can be added by two decisions.

Load order with new launcher:
OWB Main mod
Old World Blues: Support Robots and More 5.0.*

If something wrong because to other mods move this mod below in list.

Support Russian Localisation.
Change: common/technologies/land_doctrine.txt,
So mod not work good with another mods which change those files.

Mod updated for 1.15. * Hoi4
For OWB 5.0.*
Not compatible with old versions of main mod.

compatibility patch for OWB: Tech Tree Rework
https://gtm.you1.cn/sharedfiles/filedetails/?id=2958016044
Popular Discussions View All (1)
4
24 Apr, 2023 @ 8:21am
For bugs.
misha_archmage
40 Comments
|_| Clyax 18 Nov @ 4:18pm 
@misha_archmage Yeah, I was wondering about it since there's a normal vs a motorized that gives higher bonuses. Made me wonder if there would be a build that lets you put more factories on robots/PA so you can have more momentum to stockpile them.
misha_archmage  [author] 18 Nov @ 4:09am 
|_| Clyax Thought only about Combat Recon for special forces. Using PA in medical or logistic role is strange. Truck can move more than standard robot or PA.
|_| Clyax 18 Nov @ 3:20am 
@misha_archmage Makes sense. While I have you, have you ever thought about having specialized support companies for Logistics, Maintenance, Recon, and Medical? The game has alternatives for motorized versions of these companies which give their buffs like breakthrough/devense and hardness/armor. What if you did that but with PA and robots?

Figuring out how the stats of each equipment type would be the difficult part to get right, especially since the devs said certain companies are hard-coded to give buffs while others depend on the equipment. i still think it would be fun for nations that use primarily Power Armor or Robots instead of having to use normal or motorized.
misha_archmage  [author] 18 Nov @ 2:59am 
@|_| Clyax Thank you for comment. I will look about specialized Robots. But this week i will be busy, because Vic 3 update release.
|_| Clyax 17 Nov @ 3:50pm 
Love the bonuses Light Support Robot Companies add. I see that you don't have Robot Support Companies like Demo, Fireteam, and Anti-tank. Would you be willing to add these for nations that use primarily robots for fighting?
|_| Clyax 16 Nov @ 11:18pm 
Always wanted Robot Support Companies for my New Vegas playthrough. Thank you.
Drone Operator 30 Apr @ 8:23pm 
thx for keeping this updated
Xtreme_Shoot 5 Dec, 2023 @ 9:43am 
2018 to todays... wow.
misha_archmage  [author] 11 Nov, 2023 @ 6:56am 
@Cloak&Dagger Ok, I will look what can be added after my flu is gone.
Cloak&Dagger 10 Nov, 2023 @ 5:43pm 
Could you add penal battalions, military police, signal companies, and sniper teams, as support options?

Penal would be like double manpower of a regular support company with militia levels of infantry equipment per troop, so like 50 manpower and 40 guns, with almost no defense but good HP and breakthrough.

Military Police would be a suppression boost without needing fancy equipment like dogs or enforcer armor, and also would be used as rear line defense and reserves for the front, so probably just militia cost and combat stats but as a support unit.

Signal companies would be similar to vanilla. Though since OWB has radio equipment and artillery shells, I guess you could go your own way with them and turn them into some sort of indirect fire thing.

Sniper teams would would be cool, but A 2 or 4 man sniper team that costs 40 or 50 guns would be cool to as a low manpower-high equipment option. I guess they would get a bonus to piercing and hard attack due to precision?