Garry's Mod

Garry's Mod

4,215 ratings
Amnesia Lantern Rework
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Content Type: Addon
Addon Type: Weapon, Effects, Model
Addon Tags: Fun, Movie, Roleplay, Realism
Tags: misc, coop
File Size
Posted
Updated
3.318 MB
5 Feb, 2018 @ 2:55pm
21 Feb, 2018 @ 1:49am
8 Change Notes ( view )

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Amnesia Lantern Rework

Description
A complete rework (from the ground up) of my original Amnesia: TDD Lantern Swep. This is an incredible improvement over my old mod, and I think it shows well just how much passion and willingness to keep trying and improve can affect someone's work. I barely could work with Lua, much less even edit a model back when I released that addon. Now look how much that thing has changed. I think this serves an awesome lesson that people should keep trying the things they like, no matter how much other people say that your work is terrible. It's only a matter of time until you get get the hang of it, and I'm sure you'll be able to release something really cool.

Comes with 2 weapons (placed in the Lantern Category of your Q Menu). You have the choice between a lantern which works forever, or a lantern that runs on Oil (which can be spawned via the entities tab, Lantern Catergory, in your Q menu). The oil lasts up to 5 minutes, and each jar increases your current oil by 75 seconds (Not going over). These settings can be easily changed by decompiling the .gma and editing the lua of the swep and entity.

You spawn with no oil, and upon equipping the lantern, you must left click to raise it.

Controls
- Left Click to Raise/Lower the lantern.
- Right click to Enable/Disable the HUD showing the amount of Oil left

Features
- Two lanterns, one that runs on oil and one that runs forever
- Oil entity to fill up the lantern with
- Networked code, for multiplayer use. Works almost perfectly for players with 300+ ping!
- Viewmodel/Worldmodel that glows in the dark.
- Custom viewmodel animations with playermodel based hand support.
- Custom viewmodel movement. Your hand bobs up and down when moving, your model gets closer to your screen when crouching, etc...
- Jigglebones that react to gravity
- Worldmodel with Jigglebones
- Proper thirdperson hold. Your playermodel is actually holding the swep like a lantern.
- HUD scales with screen size.
- No game/addon requirements. Runs straight out of the box.

Credits
- Original Model, textures and sounds taken from Amnesia: The Dark Descent, by Frictional Games
- Everything else by me (coding, animation)

FAQ
Q: No oil :(
A: Spawn it in the Entities->Lantern tab of the Q Menu

Q: No viewmodel/Light :(
A: Try left clicking to raise the lantern. If using the oil version, make sure you have oil.

Q: No HUD/Don't want HUD :(
A: HUD is only for the Oil lantern. Right click to hide/show the hud.

Q: No Father :(
A: Ok.

Q: Where have you been?
A: Dead

Q: Can't pick up objects with E while the lantern is out
A: Yes. It's on purpose. Lower the lantern or holster the swep.

Q: I have FPS issues with the lights
A: Blame whoever runs GMod. It's a problem with Dynamic Lights. If this SWEP causes FPS problems, so will the light tool in Sandbox

Q: Gmod says "Amnesia Lantern Rework is Creating Script Errors"
A: Watch this video.

Q: What playermodel?
A: https://gtm.you1.cn/sharedfiles/filedetails/?id=875385709

Q: What map?
A: Video 1 + Screenshots Video 2

Q: Can you please make X
A: No. I'm fine with taking suggestions but don't ask me to make stuff for you. I have my own projects and things to do, and making something for someone I've never met for no incentive whatsoever is not one of them. I am perfectly fine with adding additional content to my current work, however.
Popular Discussions View All (5)
1
20 Apr, 2023 @ 3:30pm
Lantern model not showing up
Clyde FX
1
9 Apr, 2022 @ 11:08pm
Placing the Lantern
Lazlo!!!
0
10 Feb, 2018 @ 11:27am
PINNED: Code and model source
Buu342
281 Comments
ryandrobinson50 19 Nov @ 12:35pm 
how to use with vr it seems to not work
Eggeater3000 6 Nov @ 2:41pm 
Amnesia bunker flashlight
Speed Racer 21 Oct @ 5:41am 
\/
Based The Librarian fan.
Dolphineer 10 Oct @ 8:35pm 
"Hello, everyone, and welcome back, once again, to... Garry's Mod." - The Librarian
Cypriotitus 6 Oct @ 5:39pm 
Never mind I fixed it somehow.
Cypriotitus 6 Oct @ 5:18pm 
For some of my pm's it shows them holding it, but for others it's in side of them. It works fine but it's inside of them.
Rocky the Rock 27 Sep @ 3:56pm 
I'm also experiencing the issue @ScarletHawk is having. Disabling all other mods except for two map mods that has a changelevel function and this mod causes the issue, while disabling this mod doesn't have the issue. You'd only see it in third person or if you looked into a mirror.

Changing player models didn't seem to fix it, but using PAC3 by doing anything will fix it.
ScarletHawk 29 Aug @ 2:23pm 
@Buu342 it doesn't mess the models up if i have the mod disabled so it is this mod i painstakingly disabled a mod loaded a map and used the command. and i disabled one mod at a time to figure out witch one it was. use a mod to go into third person and you will see what i mean.
Buu342  [author] 28 Aug @ 12:48pm 
@ScarletHawk I cannot replicate this issue, so this is a problem with another addon.
ScarletHawk 16 Aug @ 1:19pm 
i know this is likely not to happen but i will ask anyway. so for some reason whenever i have this enabled.and use the change level command it completely messes the player models and mutilates them. and changing player models doesn't fix this. if this could be updated to fix this i would really appreciate it.