Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I imagine he posted in on all the mods that were used in that pack
However anyone is free to use my mods in any manner they like including reuploads such as that
I broke down that mod and here is which mods are stolen: https://docs.google.com/spreadsheets/d/1hVcqbIuVFmz9gJlo5zODn_Hkhbyf8E35YaxsVNUt3bY/edit?usp=sharing
i found a minor issue with your mod:
in the meta.cpp is the value of publishedId set to 0 . Instead it should be 1249483448 (the steam workshop id).
This is also accroding to BI documentation [community.bistudio.com] necessary to load the mod via the launcher.
i would appreciate it, it helps us with a server management tool for dedicated servers.
This mod must be run on both the client and server