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I have a small bug report, revolving around great works of writing. When playing as Alfred, conquered cities with holy sites, whether they were already built or subsequently built by the player, don't gain the extra slots in their buildings for great works of writing. Also, when you become suzerain of Anshan, it seems that the science bonus doesn't stack on the great works, and you actually LOSE Alfred's science bonus entirely if you lose suzerainty.
Otherwise the design is tight and all the abilities come together really coherently to make a clear path through the game. Great work as always!
I'll try to add the loyalty overlay graphics at some point, if i can figure out a way to do so with the files i do have access to, but it's not a priority. I hope you can enjoy the rest of the mod fully without two loyalty graphics.
The Burh is only buildable by the Thegn and Military Engineers, but it makes up for it by having fancy new yields and abilities.
The Minster is now actually one-per-city as intended. And Offa gets some diplomatic favor for holding capitals too. Bear in mind this only alleviates the negative of holding Capitals BUT you do get a positive favor gain from taking city-states.
Also slapped some new agendas in there that are more unique then the originals.