Portal 2

Portal 2

43 ratings
The Odysseys Initiative 1.2.10
   
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16.911 MB
4 Jan, 2013 @ 1:23pm
9 May, 2013 @ 12:45pm
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The Odysseys Initiative 1.2.10

Description
'"Odyssey", such a fit name. Many paid DLC provided much less fun. How much time went into the making of this?'

Cyber-Cave here
After fixing up the entire canon of human literature, I finally realized that there was one thing missing from Greek Mythology: science. That, test subject, is where you come in. See, the Odyssey Initiative turned out so well that I've decided to make it into a movie, with our best test subject playing a female Odysseus. Be sure that you actually are the best, though, because I've lost the script and these are not simulated puzzles. That said, at least you won't have to worry about any dialogue.

2-4 hours of increasingly complex puzzles. Additional challenges: Find and destroy all ten of the turrets hidden in the third room, and bring all five cubes to the exit. Nothing in this requires ninja moves/cube tossing/difficult shots that I've obviously taken measures against.

#F4F In fact, I'll do two. Three if you do the extra challenges
74 Comments
Unifire 8 Feb, 2016 @ 12:33pm 
@Matt it's still working :) thx for the info
Spacesuit Spiff  [author] 8 Feb, 2016 @ 12:29am 
@Unifire It's been a couple years since I touched this but if I'm remembering correctly those checks are activated by going into that room in the 3 different "phases" of the map. However I wouldn't be at all surprised if they're just bugged and you're the first to notice (unsure if anyone else continued after opening the exit). I can take a look sometime this week if you like.
Unifire 7 Feb, 2016 @ 5:54pm 
I was wondering how you can activate the middle and the lowest checkbox in room 3 with all of the turrets, i already killed all turrets and brought all the cubes to the end
Traveler807 17 Jan, 2016 @ 8:23am 
This is one epic map, reversing the testing stream direction did mess with my head a bit especially when working out which doors would still be open to me and which would be closed. But looking back its all quite logical. Thoroughly deserved thumbs up, must have taken an age to design and test:)
Spacesuit Spiff  [author] 9 Mar, 2014 @ 12:42pm 
Ouch, that must have sucked. I recommend you google up how to noclip, since it's generally helpful for things like this and also testing your own maps.
hitman68 9 Mar, 2014 @ 6:02am 
Well I'm sorry but I gave this the thumbs down, simply because I spent about an hour and a half on this only to find I got jammed up on one of those camera's that ( I felt ) was placed too low. Couldn't get loose, couldn't move. Had to exit the game and lost my progress. You could imagine my frustration. If it wasn't hard enough to try and figure out what to do just to be undone by a camera. May I make a suggestion, maybe move that camera higher. Its in the centre chamber past the second door.
Spacesuit Spiff  [author] 28 May, 2013 @ 9:45am 
lock room 2 open, start in the middle, work your way outwards. first step involves the Faith Plate. good luck :)
Matthewhln 28 May, 2013 @ 5:10am 
Hey, I am back for the map : )
there has been a while and I am surprise it has became 1.2.10 already

Nice updates, especially at 3i , I spent nearly 1 hour and still can't figure out how to get the bridge out

Is there any tips for me?
Spacesuit Spiff  [author] 23 May, 2013 @ 8:07am 
Just out of curiousity, because nobody seems to notice this: I put numbers of all the elements that trigger in specific rounds: a 1 on the ones you can only use in p1, 2 for things that don't work until p2, 3 for things that dont work until p3. Notice that at all? Anyway thanks for trying
Bisqwit 23 May, 2013 @ 2:09am 
Had a go at this. http://bisqwit.iki.fi/kala/odysseus-ravoria-blind-by-bisqwit.zip Total length: about 52 minutes. Crashes the game in parts 7 and 8. Quit because of that, and because of general dissatisfaction. I figure I'm about 20% done in your map at that point. Lots of hidden connections, spooky actions. What ever will activate this trinket? What ever does that button do? Look around, 360 degrees, on, off, on, off. What changed? Oh, that. And that, apparently. Lots of guessing. Some illustrations of this player being excessively stupid. Oh, the door opened? But I didn't even use half of the puzzle elements yet. Yeah... Not a very rewarding map. I'll abstain from voting, lest overt negativeness become a pattern. Sorry. Won't make a YouTube video, because that stuff literally takes hours.