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Een vertaalprobleem melden
it's so fun!
(I know it looks god-awful. So feel free to talk sxxt about it.)
https://gtm.you1.cn/sharedfiles/filedetails/?id=2919403599
Gonna have to look at that at some point probably, yeah. Though i'd imagine by default the few pre-stacked crates/barrels and doing a 100% clean of the level should nullify the score-down from the mops, and get you a 100% or higher? Even moreso if you stack all the other crates into their relevant zones.
Anyway this was an amazing map. You definitely outdid yourself with this one. I especially loved the ability to just stick everything into the gravity stream and have it ferried back to the incinerator pool (although I didn't figure out I could do that until I was more than halfway done, when a Chinese food box fell out of one of my bins and I couldn't figure out where the hell it went) instead of having to lug it back through the narrow corridors.
One issue, though:
-"TNT sticks and the iron mops count as trash. Make sure to remove them."
There are two of those metal mops outside of the map right next to the locked "door" next to the punchomatic along with some other stuff. If those count as "trash" then they're impossible to deal with where they are.
Here ya go CarThief! Enjoy the shenanigans Deadman, Jacob and I have gone through in this map. ;P
Sure was a pain to update though, having to wait 1.5 hours as my computer slowed to a crawl during the light-building part... (And that was on the MINIMAL settings!)
Ah well, some good but low-tech games help pass the time during that... :P