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That said, I'm sure there's some things I could tweak, like turning them off during setup and reducing the rare spells availability, so I'll keep experimenting.
At the very least, it seemed like players wanted to go to the underworld more, and there would be more fights in it over the spells, so that was good.
Could be worse though, I know other mappers who are getting death threats over their projects, it's ridiculous.