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Hi ^2[psyke]^0Nanabush;
To add build menu's you'll need to create new one(s) in the "construction_menu" section of the Attribute Editor. (Look under the Categories drop down)
The easiest way is to clone an existing one; then rename it.
Once you've created your build menu(s) it's important you set their UI position so they don't conflict. This is easy, just expand the "construction_menu_bag / UI_unfo" and set the position.
The UI is a grid of 3 by 4. (3 down, 4 across)
11 / 12 / 13 / 14
21 / 22/ 23 / 24
31 / 32/ 33 / 34
So Slot 11 is the top left most button, 14 is top right 31 is the bottom left and 34 is bottom right. (Note slot 34 is needed by the back button within menu's so don't use slot 34 inside build menu's but it's fine to use it on a squad home UI's if that makes sense)
You can also set the icon in ui_info. AFAIK there's only two icons;
Icons_commands_icon_command_build_basic
Icons_commands_icon_command_build_advanced
(basic has a sort of shield icon, advanced has an icon that looks like a house)
That's how you setup the build menu.
The second step is to add the build menu(s) to the squads.
You need the SBPS category within the attribute editor. (NOT EBPS!) Engineer actions are defined by squad, not entity.
In the squad you want to have build menu's, expand "extensions / squad_engineer_ext"
If it doesn't exist, create it by right clicking the word extensions then chose add and select it in the list.
Expand squad_engineer_ext. Right click "construction_groups" and select add.
In your new construction group you'll need to set the menu and type.
Double click <null> and you can add the menu(s) you created earlier, it/they should show in the list of choices. As for type, I just use "tp_construction_german_pioneer_basic" for most of them.
You'll lastly need to add the items to the menu. This is pretty easy; just right click construction_items / add.
In the ebp section for each item, you want the link to the EBPS file for the entity.
Here's an example: "ebps\races\common\defenses\sandbag_soviet_mp"
(That's a default item and is the buildable sandbag conscripts have)
UI position is how I described earlier (remember don't use slot 34 inside build menu's)
Please :)