Comediant
Alexander   Armidale, New South Wales, Australia
 
 
Study hard all your life. Every day become more skilled than you were the day before, and the next day — more skilled than today. Perfection has no end.
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17.1 Hours played
Well, let's get to the REVIEW TIME!
Thanks to Treyarch, Raven and other companies that supported the creation of this inexplicable, but very interesting shooter called Black Ops 6, I want to say that they made an IMBA.

In short, about the plot: The company is so interesting that it literally took me all day to complete it, the emotions that I experienced when passing some levels cannot be conveyed after the previous games of the call of duty series.

Eh, old man, Woods, what are the numbers? A new kind of infection appears - the cradle, which we encounter in this part, our hero: William Case Calderon perfectly got used to the new spy role and WENT CUCKOO.

Filling: Beautiful elaboration of levels, animations to eliminate enemies, there is a lot of stealth, a huge selection of weapons, new spy tricks: now, playing this, you have to think at least a little bit, and not run limply and shoot enemies from point to point. After completing some levels, you may start having "Schizophrenia", like, 'excuse me, BUT WHAT THE ♥♥♥♥ IS GOING ON IN THE COMPANY?'It's delicious, of course, but not enough.... There are 9 levels in total, of which a couple are about the fiercest stealth, a couple about shooting, and a couple about thinking - CALL OF DUTY BLACK OPS 6.

All?

WHAT HAVE YOU GUYS DONE?

Woods is a wheelchair user.
Marshall is Woods' project, and in some levels we'll even play for him.
The case - In general, does what they say and gets in some levels by "♥♥♥♥♥♥♥♥♥♥♥♥" just like a consumable for some kind of action.
Sev is an eternal Hitman, helps in missions with setting options for passing.
Adler is an eternal walking problem without a head, pretentiously lights a cigarette, and runs to shoot Gusev at the airport...
Felix - I didn't think until the last moment that this dude could do something, but it turns out he can.
Mason-He's alive, called "THE MOLE."
Weaver is unclear.

The only thing that is similar to the previous part, only the word "Cold War" is no more.

The engine from Kolda is 19 years old, but the new mover, like new motion, will allow you to move around the map like a turbo gopher and spin as much as 360 degrees.


The mystery in the house is worthy, the location of the shelter itself is also worthy, the development of perks, modifications and all sorts of nice things for the company is also worthy.
The passage of the levels itself is not so boring, but even effective, bringing a dose of DOPAMINE AND ORGASM.

ZOMBIE mode is one of the best at the moment, so far there are two levels, but you can play, you need to shoot, there's not much to tell.

MULTIPLAYER!!! Well, or whatever his name is, oh yes, "INFERNAL DROCHEVO" in pursuit of prestige, etc.
It's not that bad, but only without the loss of packages, eternal restarts, extensions and just terrible textures and shaders without loading.
We run, jump, shoot, make feints, the lobby sometimes searches for half an hour - a "NEW GAME".
But, in general, while it is tolerable, you can play. The standard of 10 prestige levels, the same customization of weapons, several cool things from the Vault Edition, including "WALKING WOODS in three compositions: Woods classics, ZOMBIE WOODS and WOODS WITH NUMBERS" - Madness........

Oh, guys, add more and more to it.


I sincerely apologize for the emotions that I have outlined, but there is no other way, guys, these are all NUMBERS.

Thank you.
Comments
Comediant 3 Jan @ 1:20am 
+rep sooo bad player
XANTERAS_HUSBAND 28 Nov, 2024 @ 7:06am 
+rep chill guy
Floks 6 Nov, 2024 @ 12:07pm 
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Кизяка 14 Oct, 2024 @ 7:15am 
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