2 people found this review helpful
2
Not Recommended
0.0 hrs last two weeks / 2.5 hrs on record
Posted: 15 Oct, 2024 @ 5:45pm
Updated: 15 Oct, 2024 @ 5:46pm

I'm not going to lie to you, the game isn't HORRIBLE, but it's just not . . . GOOD.

There wasn't much of a "Fallout: New Vegas in space" feel to it. And on top of that, the game wasn't balanced at all. I wasn't even on story mode, but it FELT like it.

To start, I got some pretty damn decent armor pretty early in the game, but I decided to test out just how much of a cake-walk the game really was by taking it off and switching to a piece of clothing with 0 armor. No buffs, no debuffs, no protection. And wouldn't you know it, I was absolutely destroying any enemies that I was put up against.

What made me think the game was easy was when I got in a shoot-out with some spacer's choice goobers. It was pretty easy, which doesn't seem right considering they were cooperate goons with LITERAL ARMOR and heavy weaponry and I was just some disgruntled ice cream cone with a pistol.

What made me think the game was holding your hand tighter than a parent guiding their 3-year-old son to first base during a game of Tee-ball was the fact that I ran into, not one, not two, but THREE primals. Which were pretty cool mechanically. Bullet sponges, threw rocks at you if you got on higher ground, etc, but they were doing like no damage to me. (I still didn't have any armor on.) They took a good while to kill, but I came out only using the inhaler once.

Finally, Fallout New Vegas is a great game because of factors like it's compelling story, which has AMAZING writing in the main story, the side quests, and even the environment. And Outer Worlds seems to just be, like, copying it. It feels like copying down your friend's homework, but getting some answers wrong on purpose in order to seem original, but it even fails at LOOKING original. One of the early quests have to do with going to the top floor of a tower (not as big as the Lucky 38 from FNV, and it sure as hell isn't in a piece of a beautiful city like Las Vegas, but stay with me here.) and riding an elevator to the top in order to meet the mayor, who just so happens to give you a job that will decide the fate of the city and it's citizens. (The Mr. House questline). The quest we're talking about involves you redirecting power from a place taken over by robots to the town that the mayor runs, or you could send it to a different community who may need the power more. (That one quest you get at Helios 1).

AND on top of that? Your player character starts out by being woken up from a good long cryostasis nap, and instantly thrown into action, which is clearly LARGELY inspired by Fallout 4. The game simply isn't original RIGHT OFF THE BAT.

I went ahead and refunded it, and I'll probably use my money on something that I think I will enjoy much more than this mediocre game.
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