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Recommended
0.0 hrs last two weeks / 1,050.8 hrs on record (7.4 hrs at review time)
Posted: 23 May, 2019 @ 9:09am
Updated: 5 Mar, 2020 @ 6:15pm

建议增加粮道补给的设定,可视为一支部队或一个特定单位,让切断补给变得直观容易一些,让后勤这个从古至今都非常重要的部分对游戏的影响力变高,不像之前根本不需要非常关心补给问题
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