ยังไม่มีใครให้คะแนนบทวิจารณ์นี้ว่าเป็นประโยชน์
ไม่แนะนำ
0.0 ชม. ในสองสัปดาห์ล่าสุด / 1.5 ชม. ในบันทึก (0.6 ชม. ณ เวลาที่เขียนบทวิจารณ์)
โพสต์: 17 มิ.ย. 2021 @ 9: 45am

Dani the goblins chase me to the ends of the Earth when they spot me and I dont have time to craft a weapon before one spots me and its all over
บทวิจารณ์นี้เป็นประโยชน์หรือไม่? ใช่ ไม่ ขำขัน รางวัล
16 ความเห็น
Swagger Dagger 25 มิ.ย. 2021 @ 2: 30pm 
k :steamthumbsup: :steamthumbsup: :VBOY:
Prince Eris 25 มิ.ย. 2021 @ 2: 28pm 
k
Swagger Dagger 25 มิ.ย. 2021 @ 2: 26pm 
Ok but again, Schrodinger's cat and also other hard games dont have this.
It's been a staple with video games. I think fucking Doom had this. You could remove strafing with a and d to make something harder but it's not exactly a feature
Prince Eris 25 มิ.ย. 2021 @ 2: 24pm 
Unless it's a hard game. Think about this: Does that make the game harder? Yes? Well then it has to be intentional considering that it is both a hard game and this makes it harder.
Swagger Dagger 25 มิ.ย. 2021 @ 2: 22pm 
Again it's not a feature in of itself, it's just an oversight.
It's like a bethesda's bug except it's a Dani's Oversight.
You don't know if it was an oversight or intentional feature, but since every other videogame has this we can assume from the get-go that it's an oversight
Prince Eris 25 มิ.ย. 2021 @ 2: 20pm 
Pioneering in the realm of video games exists, y'know
Swagger Dagger 25 มิ.ย. 2021 @ 2: 19pm 
Yeah sure just chalk it up to intention
Every. Other. Videogame. Has. This. Feature.
Prince Eris 25 มิ.ย. 2021 @ 2: 18pm 
As I said, it's meant to be a hard game. They follow you because it's meant to be hard.
Swagger Dagger 25 มิ.ย. 2021 @ 2: 16pm 
A lack of enemies losing you isn't a function, it's literally leaving something out that almost every other videogame made after 2003 has :steamfacepalm:
Prince Eris 25 มิ.ย. 2021 @ 2: 15pm 
it's not an oversight, it's a function (tm)