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Évaluation publiée le 17 juin 2021 à 9h45

Dani the goblins chase me to the ends of the Earth when they spot me and I dont have time to craft a weapon before one spots me and its all over
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16 commentaires
Swagger Dagger 25 juin 2021 à 14h30 
k :steamthumbsup: :steamthumbsup: :VBOY:
Prince Eris 25 juin 2021 à 14h28 
k
Swagger Dagger 25 juin 2021 à 14h26 
Ok but again, Schrodinger's cat and also other hard games dont have this.
It's been a staple with video games. I think fucking Doom had this. You could remove strafing with a and d to make something harder but it's not exactly a feature
Prince Eris 25 juin 2021 à 14h24 
Unless it's a hard game. Think about this: Does that make the game harder? Yes? Well then it has to be intentional considering that it is both a hard game and this makes it harder.
Swagger Dagger 25 juin 2021 à 14h22 
Again it's not a feature in of itself, it's just an oversight.
It's like a bethesda's bug except it's a Dani's Oversight.
You don't know if it was an oversight or intentional feature, but since every other videogame has this we can assume from the get-go that it's an oversight
Prince Eris 25 juin 2021 à 14h20 
Pioneering in the realm of video games exists, y'know
Swagger Dagger 25 juin 2021 à 14h19 
Yeah sure just chalk it up to intention
Every. Other. Videogame. Has. This. Feature.
Prince Eris 25 juin 2021 à 14h18 
As I said, it's meant to be a hard game. They follow you because it's meant to be hard.
Swagger Dagger 25 juin 2021 à 14h16 
A lack of enemies losing you isn't a function, it's literally leaving something out that almost every other videogame made after 2003 has :steamfacepalm:
Prince Eris 25 juin 2021 à 14h15 
it's not an oversight, it's a function (tm)