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0.0 ore nelle ultime due settimane / 8.8 ore in totale
Pubblicazione: 23 dic 2017, ore 0:23
Aggiornata: 23 dic 2017, ore 0:39

There is a fairly good chance that your experience with this game could be very close to mine.
I got this game in a bundle, so it wasn't something I had looked into and had built up any idea to compare it to upon playing. If anything, it just sat in my library for a while. Initially, I had figured it to be just another MMO, something I'm not normally too keen on at all. It was actually finding out about the settlement building and all the crafting aspects that got my attention.

So I tried to dive in and see what I could start. I started my little server to play solo.

It took some amount of time to get a grip of the controls and UI in their full extent. Almost methodically, I just clicked and right clicked through all of the bits of the UI, figuring out what was what. All told, this took some time. I don't think it ends up being a totally useless setup, but you get in your own way a lot doing this, then that, then that. At the very least, it's worth noting, as have nearly all of this game's negative reviews, that default setup requires you to hold the left mouse button just to look around with mouse aim.

How fiddly.

From this point, I'll just do a play-by-play, hopefully providing a sense of the fiddliness and tedium, as it amounted to in the end for me.

So gathering what's in my starting inventory and what the tools do seems obvious enough, so I set off to cut down a tree. Start with wood.
It took... too much time and too many clicks, frankly. Right click the tree, choose cut down. Not enough work? Do those motions again. Again. Ah, I have a log!

Okay, so the material has to be in one's inventory to work with it. Okay, even though logs are rather heavy and carrying more than one tends to encumber you like a gut full of whiskey.
Trying out the various tools on the log, I make some kindling - that'll be useful, I'll need a fire surely. Now I make a... oh, no, I failed to make a plank. Try again. Okay, made a plank. This log doesn't contain enough material to make these other options... so I have a remaining hunk of log, a spare piece of wood, kindling, and a plank in my inventory now.

What can I do with the plank? Let's... mmkay.

*Half hour of spiralling Google searches*

OKAY..... so I need a LOT more trees cut down to logs cut down to planks for the house AND a few shafts to make a MALLET, with which I can then start to work on some flat land to make plans for a house...

Mallet first. Select knife, click create, construction materials, and then shaft. Okay, logs whittled down to shafts, one shaft gets cut into a mallet head. Now I select the mallet head, click on the shaft to create ma... okay, that other shaft doesn't work, fine. Make another shaft. Mallet head, click shaft, create, and mallet... okay, I failed to make it. Failed again. Ah, fiinally, I have a mallet.

Christ, now I need to deal with a mountain lion...

I now have a littering of wooden bits and pieces and a dead mountain lion in my inventory. Let's... to hell with it, let's cut up the mountain lion. KNIFE. MOUNTAIN LION. BUTCHER.

I failed to make a paw, head, something else - Christ, how many items can come from a mountain lion in this game? I made meat. Fine, meat.

I'm waaaaaay encumbered, so... drop stuff? Jesus, I have about 40 different things and material byproducts littering my inventory. Drop half of everything. Thieves can steal stuff until I have a house? Fine, whatever... Let's finish the house, and I'll stack up my lincoln logs, and tool parts, and sawdust, and mountain lion meat in it.

So, house... I have my mallet. Mallet, let's plan a building on some ground. Not flat enough. Okay...

Select shovel. Click ground. Flatten. Dig, flatten, level. Oh, I can't level, I have to be on flat ground to level.

Mallet, go plan on my now flattened ground. Not flat enough.

*A shorter episode of Googling "wurm flatten ground" and the like*

Okay, so... I have to make sure that the slopes to and away from the square's corners and tile borders are all evened out to say flat, doing so by digging and dropping dirt where need be.

*Minutes of buggery with digging dirt and hitting the "flatten" and "level" commands*

Encumbered by the dirt piles I'm carrying from digging... okay, and now I have piles of dirt, and meat, and sticks, and logs basically just scattered like a bomb went off.

Hey, the mallet finally planned a house on that square! Let's see if I can plan it into a slightly larger house with the square next to it. It did! I have a two tile house frame now! Something is happening!

Now, let's get greedy and try a third tile house. Oh... my carpentry skill is too low. Fine, I'll take this step by step. Progress is rewarding.

Okay, mallet, let's right click that frame and... 'finalize house plans'......

... My carpentry level is too low to finalize the plans that I started?

*Google*

Okay, I deleted one tile of the plan. FINALIZE. Okay, it finalized, no change visible. Let's try building a wall.

I don't have large nails to do that.

Nails. Hm. Nails, that means... metal, which... blacksmithing...

*Google*



This was the point at which I just called it quits. The graphics have no character or wow, the sound is actually nice at times, mostly considering some of the music. But, those are footnotes. Everything just takes too much in this game.

I'm sure I played it wrong and all that jazz. Fine admitting it. But the fact is, I've actually leveled ground and built and installed such things in real life. It was immeasurably more fun, more rewarding. And I'm not going to suggest that comparable aspects of building in game and in reality actually took longer in the game, but the tedium and overcomplication of doing them through the layers of UI certainly tested my patience more than it could have ever been worth if I'd kept going.
After all, it's not like the UI is just part of the early game doldrums of a survival game. Rome wasn't built in a day, but when it was done, Romans happily killed damn near everything they saw.
Killing that mountain lion wasn't exactly fun. It was... tedious. This is just the game through and through.


I can't totally reconcile that the depth and detail of these operations sounds good on paper to me, but in practice just makes the game an utter chore. I think it just requires that I commit way too much to... you know, a video game.


TL;DR - go back and read it.
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16 commenti
hermanJnr. 2 feb 2020, ore 10:24 
It's brutal at the start. I've played about 7 hours now and I've got a small house up, but the blacksmithing part is the most BS.
Almost everything needs nails, which basically necessitates that you dig a hole in the ground for 2 literal hours until you find iron ore. Just to build a house.

It's not a bad game at heart, but there's far too much grind.
ImperatorElite 1 ott 2019, ore 7:09 
Lol i subscribed to this review awhile back and i have no clue why. Maybe i commented and deleted my comment? Maybe i wrote a review and happened to check out other negative reviews? Who knows....

But Oopie (reviewer) puts this games experience mildly for beginning/starting out. It's actually a lot more tedious and worse. After some research into it i realized it's more of a MMO and designed to be played by a lot more people as a community then it becomes rewarding and fun.

If you enjoy taking hours to build a canoe or something without changing game settings for increased rates etc in single player, its a masochists wet dream.
Timothy Biscuits 1 ott 2019, ore 0:29 
You've made the game sound more miserable than I managed to. Thank you.
Azeloth 16 lug 2019, ore 6:23 
Well it is hard to start and player actually needs to be somewhat smart to survive, in this game , i actually died alot and rage quited alot but i came back and learmed game mechanics it took tens of hours before i could orient in game somewhat. And i learned alot of things that can actually playing easier, like hotkeys, toolbars, Hotkeys can realy be big helper i ngame you can do anything with them if you know how to use them, there is actually tutorials for more complex hotkey variations.

And you actually need to be aware of your surroundings and you just cant go and change some blows with random mobs they might cripple you and you will be incappable to run. Most cases best place where you can hide from agressive mob is water.
Timothy Biscuits 21 gen 2018, ore 2:52 
And, other person, I can't really argue with that in principle, but I genuinely can't imagine enjoying the game at any speed.
Timothy Biscuits 21 gen 2018, ore 2:52 
I did consider specializing in one task or other for about 10 seconds. This game was senselessly repetitive and time-consuming regardless of what meager thing I attempted to do. There's no way in hell I was going to then further limit at least the variety of senselessly repetitive and time-consuming things I could do. That just sounds yet more dismal.

Sure, I didn't review the 'deeper' game that's there, most notably playing amongst the community. I've heard a murmur or two that the player population is fairly well waning (stunning, really). I essentially posted this review as a gatekeeper of sorts - I didn't like doing anything in this game, much less grinding at it for any reason. I have absolutely no interest in burning up considerable real life hours repeating mind-numbing tasks to engage in a fraction of a game. I'm clearly not alone there. The review is what it is.
Bloodaxe 20 gen 2018, ore 15:07 
Why didn't you just accelerate crafting/building/skillgain speeds? That makes the game a lot more accessible ;D
Arisened 20 gen 2018, ore 9:31 
I don't play the game, but considering that it is made to be an online player driven economy, have you thought about the possibility that you are NOT expected to build a house and the materials for it all by yourself? It is probably only complicated and time consuming like that because you are supposed to buy planks, nails, meat etc from other people. You should be either a builder, or a carpenter, or a lumberjack, or a blacksmith, or a hunter, etc. You tried to be all of these at the same time, so of course it is going to be extremely complicated and time consuming. This isn't Minecraft.

Of course, all of this is just my speculation, but it's something that i think you should consider. If you are going to review the game then play it on a online server, how it was meant to be played.
DaBoss 3 gen 2018, ore 13:17 
I read the entire review and like the way you did it. It showed me how the game is played and I wouldn't get it now becuase i don't lik those types of games either. If you hadn't written it like you did, i might have spend a few dollars for something i wouldn't like!
CosmicDan 1 gen 2018, ore 15:59 
Ok, so your summary is that the game is way too deep to hold a vested interest for you for whatever reason. Maybe you have real life stuff to worry about, you're a game hopper like myself, or you just don't enjoy super complicated videogames.

I'm just saying it would be nice to state your motivations/conclusion early so people don't have to read the whole thing before realizing "oh this guy is a completely different type of gamer to me and I can't relate to this review".

Anyway, take care!