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Almost everything needs nails, which basically necessitates that you dig a hole in the ground for 2 literal hours until you find iron ore. Just to build a house.
It's not a bad game at heart, but there's far too much grind.
But Oopie (reviewer) puts this games experience mildly for beginning/starting out. It's actually a lot more tedious and worse. After some research into it i realized it's more of a MMO and designed to be played by a lot more people as a community then it becomes rewarding and fun.
If you enjoy taking hours to build a canoe or something without changing game settings for increased rates etc in single player, its a masochists wet dream.
And you actually need to be aware of your surroundings and you just cant go and change some blows with random mobs they might cripple you and you will be incappable to run. Most cases best place where you can hide from agressive mob is water.
Sure, I didn't review the 'deeper' game that's there, most notably playing amongst the community. I've heard a murmur or two that the player population is fairly well waning (stunning, really). I essentially posted this review as a gatekeeper of sorts - I didn't like doing anything in this game, much less grinding at it for any reason. I have absolutely no interest in burning up considerable real life hours repeating mind-numbing tasks to engage in a fraction of a game. I'm clearly not alone there. The review is what it is.
Of course, all of this is just my speculation, but it's something that i think you should consider. If you are going to review the game then play it on a online server, how it was meant to be played.
I'm just saying it would be nice to state your motivations/conclusion early so people don't have to read the whole thing before realizing "oh this guy is a completely different type of gamer to me and I can't relate to this review".
Anyway, take care!