6 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 15,212.8 hrs on record (10,331.0 hrs at review time)
Posted: 25 Aug, 2022 @ 7:32pm
Updated: 24 Apr @ 1:12am
Product received for free

I hate to pile on, especially after being a player w/ 10,000 hrs. But this has to be said.
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I would truly not want to be in the new player's position; getting a build up and running successfully in 3.19 needs 2 things.
Either you play the meta, and choose from a handful of skills that have escaped the NERF hammer.
Or play the skill you want, preparing to throw an insane amount of currency at it to make it FUN.
Endgame crafting is dead, and early gear agency is dead. Off coloring gear is now dead or expensive AF.
The reforge keep prefix/suffix allowed players to use items found on the ground.
Those are gone.
GGG has butchered RMR, minions, item rarity/quantity farming.
They destroyed the economy, switched to Divine Orbs as the main currency; without adding a Shard or alternative path to acquire.
Many of our communities top streamers and players have left the league.
I'm in a guild of 15 members; 2 of which have stayed to play. 1 other chose to play in Standard for the rest of the league.
I will update this review, when we actually get some crafting agency; and actual build diversity back in the game.
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Update- I still log on every league, some changes are good. The basic atlas and game loop is in a pretty good spot now.
GGG needs to dumpster their QA team.
It's also painfully apparent that they don't play their own game.
Balance atm is out of wack, melee sucks.
For the average player the game can be a bit punishing.
I get by each league by spamming currency farms each league, and throw divines at problems.
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