4 people found this review helpful
Recommended
0.0 hrs last two weeks / 1.7 hrs on record
Posted: 5 Jul, 2023 @ 7:53am
Updated: 22 Nov, 2023 @ 1:29pm

An easy to learn, dungeon-crawler romp with a good foundation that just needs fleshing out.

What I enjoyed:
- Easy to learn combat mechanics that (although a little clunky) work fine and feel nice when a limb is dismembered. It does need fine-tuning, but I've definitely experienced worse in other games.
- A minion command system that's on the right track. Combined with a resource gathering / raid mode, it made the whole experience that much more. Being able to Level up minions and outfit them is also a plus.
- Side dungeons that offer decent equipment and are short enough to not get too bored of.
- The loot table seems substantial enough. I just wonder about the stats of items (such as defense for weapons?)...

What I didn't so much enjoy:
- The forge only half works. I was able to craft with it, but not dismantle my inferior equipment which was clogging up my inventory. No choice but to drop it all. I'm certain the demo is only meant to introduce it, but it is something that would be important in the full version.
- Numerous grammatical errors in text and dialogue.
- "Spirit" mode. This is more of an undecided point, as I'm just afraid of this being overused in the full version. I understand it is meant to act as a puzzle element, but it could easily become boring if used too heavily.

The foundation is there for an enjoyable hack and slash roguelike, but it needs more content and tweaking regarding mechanics.
And that's it for my armchair review. I hope it's worth a read.

23/11/2023 - Still keen on the full release.
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