rjmacready
Michael (no trade, no friend requests below level 5)   Australia
 
 
For your delectation, I have two very different Curator pages:
http://gtm.you1.cn/storesteam/curator/9284586-ReviewsJustfortheHELLofit/
http://gtm.you1.cn/storesteam/curator/10868048-Truly-Horrible-Horror-Games/?appid=398210

Ever wonder how I rationalise those crazy Verdicts which I deliver in my reviews? Well, wonder no longer:

RATINGS GUIDE (out of 10):
10 = About as good as it gets. Not necessarily “perfect”, but as close as it could have been, all things considered.
9.5 = Very, very nearly “gets there”, and honestly not much at all to complain about.
9 = An awful lot to like, but somehow lacking in some spark or touch of perfection which would make it truly great.
8.5 = A hell of a lot to recommend, but also some reservations.
8 = Very, very solid, but still quite a ways from greatness.
7.5 = A very firm recommendation, despite a number of shortcomings.
7 = Shows definite potential, but for whatever reason(s) falls quite a bit short of what it could have been.
6.5 = Really could have been something, maybe still could be, but still some way from that goal.
6 = “Above average” in its appeal, but not by a great margin. Definitely underwhelming.
5.5 = Not much above a pass. Not a COMPLETE insult, but far from something to write home about either, and not something you’d heartily recommend to anyone (even if you thought it was “their thing”).
5 = A pass. BARELY.
4.5 = A fail, if only just.
4 = Really, really not good. Could be made passable, but only with significant work.
3.5 = Pretty woeful, really. Probably COULDN’T be rendered passable, even with significant work.
3 = Awful. Either the devs were incredibly lazy, or incredibly lacking in anything resembling “talent”.
2.5 = Abominable. Even the best of intentions – if any were indeed present – couldn’t save THIS one.
2 = A failure at every conceivable level. Either the devs are full-blown “con artists”, or really should give up all their hopes and dreams of being professional video game designers (or at the very, very least, should wait for their skills to improve a bit, before releasing some half-baked “demo” as product).
1.5 = Downright insulting. The people who made this should definitely be ashamed, especially if they asked MONEY for this ♥♥♥♥-sandwich.
1 = The devs hate you. Or, failing that, I at least hope that they secretly despise THEMSELVES, for having released such a lethal stink-bomb into the public consciousness.
0.5 = The devs may as well have choked you to death with their own faeces, and pissed all over your shallow grave for good measure.
0 = SERIOUSLY?! Is this even POSSIBLE?!? YOU PEOPLE SHOULD BE SHOT!!!!!!!!

Oh, and here's another site I write for upon occasion:
https://www.scaredtoplay.com/

And finally, here's a few things about Yours Truly (as a "person" an' all that):

My name is Michael, I enjoy playing and reviewing games, and yes, I'm currently 42 years old. If this is something which makes you uncomfortable, please DON'T ADD ME. Similarly, if you don't appreciate my somewhat dark sense of humour, DON'T ADD ME. Neither of these things are liable to change or improve in the foreseeable future (quite the opposite, I suspect)! Other than this, I'm happy to be Steam friends with virtually anyone, though I may be suspicious if your Steam level is 0 or 1 and the only game you "own" is Team Fortress 2. I'm not much into trading, especially with people I haven't known for a loooong time, so if you're only looking to get stuff off me - especially totally, 100% free stuff - please, for the love of God, DON'T ♥♥♥♥♥♥♥ ADD ME!!

Having said that, my ambivalence towards generosity runs both ways. While I have absolutely no problem with people gifting me games, please note that I have about half of the Steam catalogue currently in my wishlist...so if you want me to play something you gift ASAP, just message me and I'll be happily honest about my chances of playing it in the near-future :)

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Gablota zrzutów ekranu
"I feel so small and insignificant," said the knight. "That's because you ARE, you fat fucking tosser," said a voice from up above.
12 13 1
Gablota recenzji
Sad to say, this multiplayer game proved a tad chaotic for my tastes.

I'm a huge Left 4 Dead fan, and this is evidently trying to be a L4D-style game to some extent (though your four g'busters can be opposed by one person playing the starring ghost of any level; but it's not a necessity to get a game rolling, unlike many another 4v1 games, and my review will only be addressing the co-op mode in any case). Alas, it doesn't duplicate the things that I feel make L4D/L4D2 my two favourite multiplayer games of all-time...and I know some of you might consider the angle I'm approaching this review from to be a tad "biased", but here we go anyhoo...

Unlike L4D, the four ghostbusters aren't really encouraged to stick together. Indeed, any bots you have with you will set the tone by immediately smegging off to whatever corner of the map they feel inclined, without so much as glancing over their shoulders to see if you're following! What this means is, out of four g'bs: while one may be running around calming the citizenry, and another one collecting "spores, mould and fungus" that can lead to upgrades later on back at the Firehouse...another one or two might, if you're lucky, be off doing the actual "ghostbusting" part! Y'know: THE PLOT! What this meant for me, then, was: it all felt a lot less like a "team effort" than L4D - where it's crucial to stay near each other, and constantly have each other's "backs" - and more like an "every man for himself"-fest...and thereby seemed to lack any meaning as a multiplayer game, period.

Also opposite to L4D: any AI companion "bots" played by the program - far from being completely "useless" where the fulfilment of actual progress-making tasks (like moving forward!) is concerned - are in fact chock-full of initiative, and might actually do all the ghostbusting themselves while you're busily picking up bonus stuff and/or calming the tits on everyone. Many is the time I thought, "Dang, I should probably get on with the actual 'ghost' part"...when the game announces that the job's already been done by the hired help, and the mission's over! Talk about feeling like a fifth wheel...

In all honesty: I just didn't see much point to playing this with other human beings - with whom I'm used to doing far more planning/coordinating - or even bots, for that matter, considering how "OP" they seemed to be. This may as well have been a single-player game, best as I can tell (or maybe a 1v1, if someone's playing the ghost). That said: I'm more than happy to acknowledge that perhaps I just wasn't "playing it right"...and different strokes for different folks, as always. Perhaps this'll be YOUR next favourite co-op "jam" with friends and family, even if it didn't turn out to be mine...

On the plus side: it looks and sounds great, is totally appropriate for the whole family - not least of all 'cause one or two "janky wheels" won't necessarily lose the level for you! - and does a very good job where the "fan service" side is concerned. I just didn't find it a terribly compelling game in and of itself, and hoo-boy...does it get super-repetitive, super-fast! I also found the mechanics of actually getting a ghost into an open trap difficult to master, rendering the whole business of "getting into the game" not especially fun, but yet again: maybe it was just me.

Verdict: 6.5/10.

(PS It's not scary in any way, shape or form. I know you're saying "no derr", but hear me out: imagine a game with moments like the "library ghost" scene in the original GB movie! Sadly, this ain't that game.)

(PPS If you enjoyed this review, feel free to check out my two Curator pages: http://gtm.you1.cn/storesteam/curator/9284586-ReviewsJustfortheHELLofit/
http://gtm.you1.cn/storesteam/curator/10868048-Truly-Horrible-Horror-Games/?appid=398210
Cheers!)
Gablota najrzadszych osiągnięć
BEWARE THE STENCH: SEWERS AND TOILETS IN HORROR GAMES (a short essay)
Yes, there may be monsters. And sure, there's probably gore.

But how do you truly, honestly know you're playing a horror video game? Answer: you're standing in a public toilet or a sewer.

I've played hundreds of horror games in my time, and off the top of my head I can't think of a single one that doesn't feature one or both of the locations I just mentioned. Even when you're deep in Dead Space, public lavatories abound. And directly beneath the Mount Massive asylum, you'll find an expansive sewer system. Let's face it: if your character isn't whiffing human excrement and/or urinal cakes at some point of their adventure, chances are you're not playing a bona fide horror game.

Now, we could get all Freudian and try to plumb the psychological reasons for this omnipresent phenomena, but there's possibly a couple of simpler answers. Firstly, there's the obvious fact that horror is generally kinda "yukky". A good deal of horror revolves around the disgust we have toward our own bodies, so...it stands to reason that certain settings seem especially apt. Secondly, horror tends to work best when set against a background that is "gritty" or, in less pretentious terminology...realistic! Asylums need sanitation, too; and even in space, where no one can hear you pee, you're not liable to have a very good time if the facilities are found wanting.

Horror, more than any other genre, has always spoken directly to the base and biological nature of the human experience. Fear of death, fear of disease; fear of being caught without a place to poop. Horror forces us to confront our very worst anxieties, and let's face it: the epic entry hall of an abandoned mansion might evoke a certain kind of spooky, but we'd much rather be there than waist-deep in a stench-ridden sewer, with no idea what might be lurking just beneath the surface. Even if it's just last night's steak 'n' chips, it's clearly something best left alone.
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Game Explorer ❄ 22 lipca o 1:30 
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𝙃𝙖𝙫𝙚 𝙖 𝙁𝙖𝙣𝙩𝙖𝙨𝙩𝙞𝙘 𝙒𝙚𝙚𝙠, 𝙇𝙞𝙜𝙝𝙩 𝙪𝙥 𝙏𝙝𝙚 𝘿𝙖𝙧𝙠𝙣𝙚𝙨𝙨 𝙏𝙝𝙚 𝙒𝙤𝙧𝙡𝙙 𝙞𝙨 𝙔𝙤𝙪𝙧𝙨
rjmacready 1 kwietnia o 10:04 
You too, Game Explorer! :) And Happy Easter and all that nice stuff!
Game Explorer ❄ 1 kwietnia o 9:15 
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Have a nice day
rjmacready 1 kwietnia o 2:38 
Cheers, Wyvern! Best of wishes to you and yours, also :)
Wyvern-of-the-Rising-Sun 31 marca o 13:07 
I´m wishing you a strong and happy Easter.
https://gtm.you1.cn/sharedfiles/filedetails/?id=3208126912
Have a Wonderfull Time. :-)
Game Explorer ❄ 18 lutego o 2:25 
● .  ★  ★ ° ☾ ☆ ¸. ¸  ★  :.  . • ○ ° ★  .  * . .
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 * .  ☾ °  ¸. * ● ¸     ° ☾ °☆  . * ¸.   ★ ★ ° . . 
  ¸ .: ❤ 𝑯𝒂𝒗𝒆 𝒂 𝑾𝒐𝒏𝒅𝒆𝒓𝒇𝒖𝒍 𝑫𝒂𝒚 ❤  ° ☾ ★ ° .
  . • °   .  * :. . ¸ . ● ¸    ★  ★☾ °★ .   ★ ° . .   
 . ☾ °☆  . * ● ¸ .   ★ ° :.  . • ○  .   °  . ● .    
° ☾ °☆  ¸.● .  ★  ★ ° ☾ ☆ ¸. ¸  ★  :.  . • ○ ° ★  . 
  ¸ .   °  ¸. * ● ¸ .    ° ☾ °  ¸. ● ¸ .  ★