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Recommended
0.0 hrs last two weeks / 29.9 hrs on record (24.8 hrs at review time)
Posted: 19 Dec, 2017 @ 4:06pm

General Info
DOOM (20016) is an arena style FPS developed by id with support and publishing by Bethesda, an important note is that some of the veterans from the original Doom worked on it as well. It follows the story of Doomslayer or "Doom Guy" and his journey across a demon infested mars base, with one goal in mind: kill them all.

To help you though this hell on mars, you have 10 weapons with 2 alt-fire modes each, as well as multiple upgrade categories to help you slaughter your way through 13 levels of a mars research lab, and eventually hell itself. Additionally, you can choose to play a score attack mode, custom user maps, and online some multiplayer game modes. The game offers 5 difficulty levels, and I found "Ultra-Violence" to be the most fun.

Pros and Cons (IMO)
PROS
  • The game was continuously challenging without being overbearing, I never at any point felt like I was put into an unwinnable situation dispite dieing at least once a level. (game played from start to finish on Ultra Violence)
  • The music is almost all really good.
  • The weapons are all usable (except the pistol) on almost every enemy in the game, none of them were completely useless.
  • Levels are large and winding, but in most cases a breadcrumb trail of green lights could be followed to get me to my next objective.
  • Secrets are fun, collecting small plastic figurines in exchange for 3D renders of monsters and weapons to look at, and unlike in Wolfenstein, you can fully rotate and properly examine them.
  • While a lot of people complained about the canned finishing animations, I found them pleasant to watch and satisfying to perform on tough enemies.

CONS
  • I had some obnoxious bugs that removed my upgrades if I had to replay a level to unlock them; and did not mark collectables as collected on my map.
  • Map making feels somewhat limited with a lack of room types and props featured in the main story.
  • Some weapon mods are obviously useless, I only frequently used one mod per-weapon.
  • The story is unfinished, the game ends on an obvious sequel hook. (Although this doesn't bother me that much, the story was kind of bland in my opinion.)
  • The game has multiplayer practice bots, but multiplayer cannot be accessed in offline or LAN mode.

conclusion
DOOM was a very fun experience for me, I felt it challenging, yet rewarding. While I didn't enjoy the story very much, the gameplay was amazing and carried me all the way to the end of the story mode. I didn't really care for the multiplayer mode, and I found the SnapMap mode rather lacking, so I won't be reviewing them here.
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