Sparhawk122
Townsville, Queensland, Australia
 
 
I'm a bloke fro Australia. Enjoy story driven games and talking tech with friends.
Currently Online
Desktop System Specs
-Asus GeForce RTX 4090 TUF Gaming OC 24GB
-Intel Core I9 13900K Processor
-Corsair Vengeance 64GB (2x32) 6400MHz CL32 DDR5 Ram
-Team Cardea A440 Pro M.2 PCIe Gen4 NVMe SSD 4TB
-Asus ROG Maximus Z790 Hero Motherboard
-Corsair iCUE H170i Elite 420mm LCD XT Display AIO CPU Cooler
-MSI MEG Ai1300p ATX 3.0 80 Plus Platinum 1300W power supply
-Asus XG349C UWQHD 144Hz FreeSync HDR IPS Curved 34 inch Monitor (G-Sync compatible)
- OS Windows 11
Favorite Game
Artwork Showcase
Current Gaming Desktop
6 7
Rarest Achievement Showcase
Review Showcase
194 Hours played
My list of grievances reference Starfield:

1. Lack of current gen seamless loading/direct storage. This means way too many loading screens. There is a loading screen for nearly everything.

2. Todd Howard said this game is "next gen". Yet it does not have next gen features like ray traced lighting for the global illumination and reflections. He also told PC gamers running into issues with game performance to "upgrade your PCs". There is nothing next gen about this game, so an upgrade should not be necessary for most PC users who already have decent specs.

3. To this date PC performance is still lacking. Specs: RTX 4090, I9 13900K, 64GB DDR5 RAM and 4TB NVMe M.2 SSD. can struggle with 3440x1440p high settings and using DLSS Quality. Can still get 1% lows of 57 FPS. I even have options like motion blur and depth of field disabled. Anti aliasing is poorly implemented as there are noticeable 'jaggies'.

4. No deep gore system that Fallout franchise had. No mature themes unlike games like The Witcher, RDR2, Fallout 4, Cyberpunk 2077, Baldur's Gate 3. This has to be the most safe mature rated game I have ever played. Characters don't even use profanity in this game. It feels like "HR was in the room". It's so safe they removed the option to loot all gear and clothing off characters thus leaving them half naked. This has been a thing for both TES and Fallout for a decade plus. That they only changed it now is an obvious politically correct move on their behalf and further proves HR was in the room. The club in Neon does not feel like a club. More Like a telletubbies get together. Has Todd Howard ever been to a real club for adults only?

5. RPG systems have been streamlined even more compared to Fallout 4 and Skyrim. They completely removed the normal attribute system of their TES and Fallout franchises. Now the only progression is 'perks'. This is more of an RPG lite action adventure game.

6. Visuals are lacking in many respects. NPC faces look ugly and remind me of Mass Effect: Andromeda "My face is tired" syndrome. Visit Atlantis City and immediately feel like you have stepped into uncanny valley surrounded by a cult of ugly.

7. Evident DEI themes. These themes apply to characters. Approximately 2/3rds of the competent leaders in this game are female. 2/3rds are soldiers, miners, engineers etc. It feels as if Bethesda reversed gender roles on purpose to prove some kind of point or virtue signal.

8. Procedural generation results in repetitive Points of Interest (POIs) that repeat, down to the exact same enemy and loot placement. Be prepared to visit the same locations a lot. The procedural generation has other limits. It appears to struggles with generating rivers, creek beds or waterfalls.

9. Inventory and carry weight system is a big hindrance in-game. you will constantly be encumbered due to some items weighing more then they should. Perks marginally help alleviate this issue and new settings options.

10. Bethesda stated in past interviews that they were going back to a non voiced protagonist for there to be more dialogue choices, similar to how Oblivion and Morrowind had dialogue work. I was very wrong. The dialogue is similar to Fallout 4 dialogue. It repeats the mistakes of Fallout 4 and many choices lead to the same conclusions; giving the illusion of choice. Overall the dialogue trees are very shallow and do not offer enough variance and real choice.

11. The one land vehicle is clunky and poorly designed. The mounted weapon only works well for low level enemies when you first start playing the game. It does not scale when you level up and thus can't do anything against mid or endgame enemies. Planet terrain is ill suited for vehicles with all planets being too rocky.

12. Lack of control over your ship. Not being able to manually land your own ship and fly it within a planets' atmosphere is a missed opportunity.

13. This game has no swimming animations but it does have many bodies of water. LAZY

I do not yet recommend this game. It feels corporate, safe, sterile and boring.
Sparhawk122 18 Aug, 2024 @ 3:43pm 
Thanks guys
Free Palestine 20 Jul, 2024 @ 12:20am 
/salute
Bigkev Actual 8 Feb, 2024 @ 1:32am 
i miss daddy belbina
s.klimo 26 Nov, 2022 @ 12:26am 
Can you give me award please
Sparhawk122 6 Jul, 2022 @ 3:07pm 
@ Fomin. Yeah, these companies can't even handle criticism. And by no means was that post ban worthy.
Fomin 6 Jul, 2022 @ 10:07am 
You have been banned from Cyberpunk 2077 Community Hub by a forum moderator for your post in "20 years of CD PROJEKT RED!":

I'd be celebrating if you still made good games. However, your latest game was an overhyped mess sold via blatant LIES and the game you made before that (Witcher Tales Thronebreaker) was just a sleazy scheme to draw people into playing your pay-to-win virtual card game (Gwent).

https://www.youtube.com/watch?v=_CymqHdNYkg

https://www.youtube.com/watch?v=omyoJ7onNrg

Ban Reason:
Disrespectful behaviour,

(Posting this here since the ban prevents me from posting it on your Cyberpunk review)