Людей вважають цю рецензію корисною: 6
Рекомендована
0.0 год. за 2 тижні / 6.0 год. загалом
Додано: 6 серп. 2021 о 6:11

Cute little game about stealing stuff, with simple rules but with some gameplay hurdles. First thing that you need to know is that the game has been made by amateurs, or they didn't care too much. Examples that made me formulate this opinion
- after visiting pawn shop you'll be thrown back at the title screen
- cameras will see you through closed doors
- when busted you'll lose all your money, not only the money from current heist
- cutscenes before level starts can't be skipped, even after replaying the same level
- after successful escape the game didn't add heist money to the main pool and it stayed on the 'robbed' screen forcing me to restart the game (fortunatelly it happened only once)
- in some levels you'll see ugly 'out of bounds' areas, the train level doesn't even have the locomotive, first wagon just cuts out in the front
Under that pile of issues there is still an enjoyable game. You break into some houses, banks and what not, search cabinets, desks, bookstands or cupboards to find stealable items. Your main goal though is finding a key to the safe, opening it and escaping through the window, otherwise the level won't be 'finished'. First levels are pretty much without obstacles, you just need to rob the place before tennants show up and start actively looking for you. Not sure of the exact time but it might be somewhere around 2 minutes.
Now here's the problem with the game loop - you rob easy houses to get some money to buy equipment,
so you can start robbing harder difficulty houses. Those have the tripwires, guarding dogs and cameras installed, so you should go in prepared. If something goes south and you're caught you'll lose everything, both equipment and all the money, putting you back at the square one. Without money and equipment you're forced to repeat easy houses just to buy essential equipment. It's not helping that latter levels on easiest difficulty still can have full security set up, with cameras, dogs, tripwires and patrolling guards. Suddenly your little funny sneaky stealy game turns into hardcore madness.
That being said you STILL can finish harder levels without equipment if you exploit simple logic behind enemies movement. You can run past alarms and cameras, because they'll swarm the place you've been last seen, so any other place will be unguarded. If you trip seven different security systems, they'll go to the last one. If you hide behind a tree or in a closet while no one was looking you'll never be caught. Later levels are so big that it's better to create a diversion in one corner, hide and then run past all of the obstacles (while remembering that you still need to find the key and open the safe so you better know where to look). Finally all of the systems can be bypassed by 'sneak' button. I learnt about it pretty late, but you can move through tripwires while sneaking, without triggering it. You also can move directly under the camera without being seen too. As funny as it is, you can also kinda bypass the dogs while sneaking, although it is kinda wonky. Even chasing guards aren't that much as long as there is a corner that you can use to break their vision. You can employ a very short 'sprint' that will put you a little further away from your chasers, and with extra distance hiding behind corners will stop them from 'active' run to 'passive' search.
Overall the game is simple and pretty short, with some probems along the way and questionable design choices, but at the same time I had fun playing it. You might try it if you have a spare change and a taste for lil' cute robbery game.
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