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Not Recommended
16.8 hrs last two weeks / 26.5 hrs on record (19.4 hrs at review time)
Posted: 27 Dec @ 6:39am

1. flying monsters with health pools big enough for the entire souls series.
2. flying monsters that fly away mid fight at least 5 times (quit after the fith one, so possibly even more).
3. cringe and annoying partner who cant shut up for 5 minutes
4. unskippable cuscenes
5. while a monster is flying you have very limited options to damage it without making you open for a one shot combo
6. after breaking both wings of the monster, it can still fly (???????).
7. if i get a part broken notification for every limb + head and after another chase and another 5 min of mindnumbing bashing my weapon against the monsters head, shouldnt it die and not fly away AGAIN?
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