Swaggy
 
 
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Swaggy 12 Jul, 2024 @ 10:42am 
@Well-trained Alpaca If you use 1.4 you can just use the archive I sent below. Alternatively, make the if always true (don't comment it), or initialize isTrained to true in Start()^.
Well-trained Alpaca 12 Jul, 2024 @ 8:36am 
I have the same problem with Giddy Up. Do I just open the JobDriver_Mounted.cs file and delete the "if (isTrained) TryAttackEnemy(rider);" part?
Swaggy 24 Jun, 2024 @ 6:05am 
@aw0833 Open the dll with DnSpy and comment out the line of code I mentioned. Since I did not have the Rimworld DLLs, I edited the IL assembly directly. Here's a link for 1.4: https://easyupload.io/lsvvdq
aw0833 22 Jun, 2024 @ 8:46pm 
Hey bro you made a comment about giddy up. I have the same issue with mounts not attacking. can you tell me how you fixed it in the code?
LIQUE 9 Feb, 2024 @ 9:41am 
Please uptade multi world pleaseeeeeeee
76561197998771041 27 Dec, 2022 @ 9:32am 
Developers, I have a request for you.
Please create a regular world and caves generation template together.
I know! There is already such a mod, but it is poorly made and has many different generation errors, but you can make a good template that will allow players with a bad processor to play with the caves.