1 person found this review helpful
Recommended
0.0 hrs last two weeks / 149.9 hrs on record (149.8 hrs at review time)
Posted: 29 Mar, 2015 @ 2:38pm

Killing Floor 2 is nearly upon us. Honorable mention has been made of Soldier of Fortune limb damage, with added damage effects like holes and visible/exposed bones. Yet the formula appears to be the same and that is just a lot of win. The game has been downed as The Poor Man's Left For Dead, but this game, though you have outposts to reach, is nothing like L4D. The formula is simple: Survive. Get through the numbered undead and prep before the next 'Wave'. Sounds easy, but no one game is ever the same. Though there is team playand even a med class, everyone has a duty to shoot as many undead faces as possible as fast as possible, including the medic. Though some people are so good they can carry bads, you can never really protect anyone when the **** hits the fan in the later waves. The game is supremely difficult in higher difficulties, but the satisfaction of a hard win in KF will rival any co-op experience out there. You have many memorable enemies and some that are so cheap they will become punch lines in your gaming life, recognizable immediately by fellow KF friends. The ability to work/level ANY class simply by using their weapon system means you can be a level cap Sharpshooter simply by getting headshots in each game, same as just throwing a grenade will boost your specs as a Demolitionist. Cheers to great times and eager anticipation to do it again in KF2.
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