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Recommended
0.0 hrs last two weeks / 19.3 hrs on record
Posted: 11 Aug, 2024 @ 9:44am

Because of the bright and colorful art style many people will probably not think that this could be a soulslike game, but the core game play and design is very well executed! You have all the ingredients you need for a good soulslike: engaging combat, looping level design and hard boss fights. This studio proves that the soulslike genre can have lots of colors and goofy animations and a funny story - not everything needs to be grim and dark all the time.
Additionally, this game can be enjoyed by many more players because of the built-in accessibility features, like not dropping your souls/microplastics on death, for example.
On of the best features imho is that you can respawn at the boss you just died at instantly, collect your lost microplastics and choose whether or not to continue fighting the boss. This feature should be in every soulslike imho :)
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