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0.0 hrs last two weeks / 5.5 hrs on record (3.7 hrs at review time)
Posted: 28 Mar, 2021 @ 5:44am

I saw the tech demo for this a forever ago on Youtube. I thought it was forgotten about but turns out it did become a game, and I'm really glad it did. Superliminal delivered exactly what it promised years ago, and then some, Bonus points for experimenting with non-euclidean and otherwise confu...creative level design in addition to the object resizing mechanics.
Yes, Superliminal is short, but it didn't forget its tricks and devolve into generic puzzle like I feel Antichamber did.
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