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Recommended
0.0 hrs last two weeks / 151.7 hrs on record (149.4 hrs at review time)
Posted: 28 Nov, 2016 @ 5:50am
Updated: 25 Nov, 2017 @ 11:41pm

Hits every mark
Now, I'm a decently sized Hitfan, and this might not just be my favourite game of 2016,
but my fav Hitman game? Which is dangerously high praise, I know, considering Blood Money is legendary and 2016 has been a excellent year for games.

It's just a legitimately amazing game! Occasionally astonishing in its breadth & depth:
Both in bespoke scripted events and dynamic systems, and in its gorgeous, lovingly crafted environments. Though a lot of it would be moot if the core gameplay was not as solid and uproariously enjoyable as it is.

IO has succeeded in crafting a delicious murder sandbox: a variety of tools and weapons, dynamic AI and various systems that you can experiment and play with,
leading to spontaneous fun and emergent gameplay. This allows you the freedom be the perfect ghost that does not leave a trace, or a sort of bumbling, homocidial Mr. Bean.

Listen, the game rocks. If you have any interest in stealth-action sandbox-goodness, HITMAN is your jam!

2017 update: The game continues to be phenomenal, and IO has done a fantastic job maintaining it. The new Patient Zero & GOTY Ed.-additions are short but sweet, and has some fun variations on the standard gameplay. (I quite enjoy how one of the Patient Zero missions is, straight up, a new Hitman Sniper Challenge level)
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