5 people found this review helpful
Recommended
0.0 hrs last two weeks / 121.1 hrs on record (51.5 hrs at review time)
Posted: 19 Aug, 2016 @ 6:46pm

I figured I'd put some support in the 'likes' category as seemingly the only player who has had no giant issues with this game. I only got hyped about the game near its true release date, so i wasn't afflicted by some of the dissillusions others had about No Man's Sky. Rather, I thought 'proceadural universe' summed up what everyone should expect: mixed up animal parts and randomized events/aliens/biomes. What I was met with was such, plus unexpected actual interesting weird storyness [and funny oddball choices you have to make. Think FTL for how the process goes, only less punishing] and well-executed mixed up animal parts. I also DID manage to find a lifeless planet. Found a burning planet that hates you, and has hatred storms come up every 3 minutes, with animals that hate you, and plants that hate you. And then you find an ocean and think its safe, then a TubeShark thing comes and hates you too. Has tons of crashed ships, but no zinc to repair them. Ran into pirates in space and shot them all down. Etc Etc.

The game really wants to use all of your cores. You can set its affinity so that things dont go crazy as you probably have other things in the background. Also, two glitches I found are both consistent and evident that they are in the proceaduralness: some on-planet puzzle-scanners are reusable [on any given planet, if you find one, all others on that planet that search out the same thing, such as a crashed ship, will also be reusable]; and all of ONE multitool upgrade station I found simply closes the game. It was consistent, and it was only that one station, which I of course then left alone.

This game isn't for everyone [what game isn't?], but I've really enjoyed it and will probably enjoy it for at least 70 more hours, which is a sufficient tradeoff for current price [of course I plan on enjoying it longer, but you know how things can be]. I tend to stay on a planet and do all sorts of things, but I really like that, if I do get bored of scouring planets, I CAN just fly off to a new system, and nothing is really stopping me [if, in an emergency, you can't make money in this game at a trade station, I don't know what's wrong with you].

tl;dr: This game is like Animal Crossing in space, with FTL-type choicemaking throughout. You also get to pewpew things.
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