59
已评测
产品
213
帐户内
产品

V L A X 最近的评测

< 1  2  3  4  5  6 >
正在显示第 1 - 10 项,共 59 项条目
1 人觉得这篇评测有价值
总时数 0.6 小时 (评测时 0.5 小时)
Payday if it was a mediocre mobile game
发布于 1 月 19 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
总时数 1.5 小时 (评测时 1.3 小时)
What a buggy piece of garbage
发布于 2024 年 12 月 29 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 31.3 小时 (评测时 13.4 小时)
Very chill with interesting exploration elements. Lacking QOL features that are easily modded in.
发布于 2024 年 12 月 2 日。
这篇评测是否有价值? 欢乐 奖励
有 6 人觉得这篇评测有价值
总时数 6.9 小时
Adapting a game to work with consoles is the root of many questionable design decisions in this game.

This feels more like souped-up officially moddable battlefield than Arma.

No good arsenal like in A3, most mods that try to add things like TANKS are VERY janky (more fundamentally janky than A3 mods)

At the moment, it is VERY pvp heavy, which might dishearten some A3 players.

Performance is better, this is true.
发布于 2024 年 11 月 11 日。 最后编辑于 2024 年 11 月 11 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 16.4 小时 (评测时 12.8 小时)
抢先体验版本评测
Camera is... questionable, drunk driving would be easier than this. Very alpha. Can't run left or right while sprinting forwards.

The "water mechanic" system sucks.

Performance is garbage right now.

New 0.2 update made an already difficult enemy AI even more obnoxious. They have magical detection radiuses around them that work through walls, even if you're standing still and crouching.
发布于 2024 年 9 月 25 日。 最后编辑于 2024 年 12 月 21 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 3.1 小时
抢先体验版本评测
God-tier sound design and good gameplay, extremely immersive. You need to play this with friends, or take your chance by joining random lobbies. Singleplayer is barely developed, and there are currently no AI teammates.
发布于 2024 年 6 月 8 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 18.4 小时 (评测时 18.0 小时)
An infuriating tactical mission that you NEED to complete, combined with some bad tactical mechanics ruined this game part of the way in.
发布于 2024 年 5 月 31 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 0.4 小时
Oversimplistic, and kind of infuriating to play right out of the gate. Medium printer can only seem to be controlled by a TINY little control panel on the pack you have to pixel-hunt for...

Refunding before I meet the two-hour mark. No thanks. I'd rather play Space Engineers or No Man's Sky.
发布于 2024 年 4 月 19 日。
这篇评测是否有价值? 欢乐 奖励
有 5 人觉得这篇评测有价值
总时数 113.1 小时 (评测时 73.8 小时)
抢先体验版本评测
Severe performance problems in mid-game. Mods helped a little bit, but it's pretty bad. I should not need to mod your game to make it enjoyable/fix issues at MIDGAME.
发布于 2024 年 3 月 12 日。
这篇评测是否有价值? 欢乐 奖励
 
一名开发者在 2024 年 5 月 13 日 下午 6:02 作出回复 (查看回复)
有 4 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 6.6 小时
抢先体验版本评测
The "timing" and feel of the melee parries for many of the bosses feels wrong, the rest of the game is good.

Gabriel in particular feels bad to fight against, and so does the whaler. It's hard to enjoy the game when it gives you a "D" at the end because you didn't get style points because you kept getting hit or weren't playing fancy enough.

The system of healing by attacking your enemy up close has a very small range and in boss fights, will force you into bad situations. Especially when bosses like to dash right into you for CQB. It's hard or almost impossible to parry attacks you can't see because there's a wall of blood from you shooting them, and they dash around outside of your vision rapidly.

Overall good game with massive lows that makes me want to stop playing.
发布于 2024 年 2 月 26 日。 最后编辑于 2024 年 2 月 26 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2  3  4  5  6 >
正在显示第 1 - 10 项,共 59 项条目