No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 1,395.4 hrs on record (909.9 hrs at review time)
Posted: 10 Nov, 2015 @ 5:36pm

The game has a learning curve to it. For me the fun was in solving the problems that came with learning. How to build a rocket, how to get to space, how to get to the Moons in orbit, I've been playing since 0.16 and I am still learning how to play the game. I made my first trip and crash landing to Dres on Nov 3rd 2015.

For me the biggest let down is one of my favorite things to do. Collect science. The purpose of this science is to unlock better equipment. Bigger rocket engines, fuels tanks and other things too. The problem I have is that after you are nearly finished with that, that you run out of fun science things to do. Once you reach the end there isn't much to do but to screw around and to finish those last few objectives you had set in your mind.

I would love a few more things to do in the end game. Whether it is from a mod or put in the game by the Devs.

For now I will just restart my Career over again and see the Original four smiling that they get to go to space for the first time again.

Thank you Squad for making a great game that is inspiring the next gen in looking into aerospace again, and a special thanks to Harvester who had the idea to make KSP in the first place.
Was this review helpful? Yes No Funny Award