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Not Recommended
16.4 hrs last two weeks / 16.4 hrs on record (5.3 hrs at review time)
Posted: 25 Jan @ 11:34am

While Rebirth itself is a fine game,Square Enix truly botched this port.

Forcing the game to use your desktop resolution instead of it being selectable unless you're using windowed mode is a mistake that will hold the game back until an exclusive fullscreen option is added. Nobody should be forced to having to change desktop resolution just to render the game at a lower resolution.

TAA is forced regardless if using DLSS or not, and unless you're swapping out the DLSS file, its an older version of DLSS and the engine itsself doesnt support a balanced preset, and UE4 stutters when DRS is engaged. Combine that with the forced TAA and you've got one of the blurriest titles on record.

The new lighting engine also seems to struggle with bright daytime scenes by washing out colors, and causing a 2-3 second period where transitioning from outdoor to indoor locales are completely dark, and then over exposed until the game has time to adjust to proper lighting.

I'm at least holding hope there are optimizations on the way but unless you're running on a 4000 series card that's at least a 4070 I would steer clear until performance is ironed out.
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