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Recommended
0.0 hrs last two weeks / 75.4 hrs on record (35.2 hrs at review time)
Posted: 19 Feb, 2023 @ 2:20pm
Updated: 19 Feb, 2023 @ 2:36pm

There's something great about this game - no matter how many times you die you will not get frustrated because it's so damn good lol. At least that was the case for me and I think it's mostly because of the atmosphere.

My opinion/feedback about the game in general:
- story was great and for a free roam style - puzzles and progression are put together extremely well
- atmosphere is amazing including music and sound effects
- weapons and different types of ammunition are fun to use and the combat system is smooth
- a lot of times the goal is to avoid fighting enemies unless it's necessary so I wish stealth mechanics were better (sneaking or perhaps even stealth kills from behind with a knife)
- the optional boss fights are fun
- save system is fun and creative
- UI/UX could use some improvement
- some of the controls could use improvement
- I only wish there was more monologue and dialogue (for example the main character expressing emotion and saying some recap when the new memory is added or when something new about the lore is discovered, or character reading what it says under "Examine" for each item when you try to use it, or the letters being read out loud by voice - e.g the guy who was stalking the gate keeper)

If the game had those last couple of improvements it could seriously challenge the big AAA games imo.
Overall the game is fun and challenging with a perfect immersive and creepy ambiance. The story is just about the perfect length where it doesn't feel like it's being dragged out for too long and it has a well thought out replay value.
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