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cl_crosshair_dynamic_maxdist_splitratio "0.000000";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.300000";
cl_crosshair_dynamic_splitdist "5";
cl_crosshair_friendly_warning "2";
cl_crosshair_outlinethickness "0.000000";
cl_crosshair_sniper_show_normal_inaccuracy "0";
cl_crosshair_sniper_width "1";
cl_crosshair_t "0";
cl_crosshairalpha "255";
cl_crosshaircolor "5";
cl_crosshaircolor_b "127";
cl_crosshaircolor_g "0";
cl_crosshaircolor_r "255";
cl_crosshairdot "1";
cl_crosshairgap "-3.000000";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairsize "1";
cl_crosshairstyle "5";
cl_crosshairthickness "0.000000";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "-2.000000";
cl_crosshairalpha "200";
cl_crosshaircolor "4";
cl_crosshaircolor_b "0";
cl_crosshaircolor_r "356";
cl_crosshaircolor_g "0";
cl_crosshairdot "0";
cl_crosshair_t "0";
cl_crosshairgap "-1";
cl_crosshairsize "3";
cl_crosshairstyle "4";
cl_crosshairusealpha "1";
cl_crosshairthickness "1";
cl_fixedcrosshairgap "-1";
cl_crosshair_outlinethickness "1";
cl_crosshair_drawoutline "1";
cl_bobcycle "0.98";
viewmodel_fov "63";
viewmodel_recoil "1.0";
viewmodel_presetpos "0";
viewmodel_offset_x "1.25";
viewmodel_offset_y "0.75";
cl_bobamt_lat "0.100000";
viewmodel_offset_z "-1.25";
cl_bobamt_vert "0.100000";
cl_bob_lower_amt "5.000000";
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000";
cl_hud_color 5;
hud_scaling 0.6;
cl_radar_rotate 1;
cl_radar_scale 0.25;
cl_hud_playercount_pos 1;
cl_hud_healthammo_style 1;
cl_radar_always_centered 0;
cl_radar_icon_scale_min 0.6;
cl_hud_radar_scale 1.065000;
cl_hud_background_alpha 0.54;
cl_hud_playercount_showcount 1;
cl_radar_square_with_scoreboard 1;
bind - noclip;
bind mouse5 +attack;
bind mouse4 +attack2;
bind v +voicerecord;
bind 9 "net_graph 1";
bind 0 "net_graph 0";
bind 6 "r_cleardecals";
bind 7 "cl_righthand 0";
bind 8 "cl_righthand 1";
bind r "+reload;r_cleardecals";
r_eyegloss 0;
r_eyemove 0;
muzzleflash_light 0;
snd_mixahead 0.05;
mat_queue_mode 2;
gameinstructor_enable 0;
snd_headphone_pan_exponent 2;
zoom_sensitivity_ratio_mouse 0.84;
snd_headphone_pan_radial_weight 2;
NetGraph:
net_graphpos 1;
net_graphheight 0;
net_graphproportionalfont 0;