1 person found this review helpful
Recommended
0.0 hrs last two weeks / 59.0 hrs on record (29.1 hrs at review time)
Posted: 7 Aug, 2021 @ 8:28pm

This is the game I've been searching for for the last three to four years. A game with literally infinite replayability. There's the natural procedural generation, of course, but then there's the community who can provide an unending stream of content. And if the content you want hasn't been provided by the community, then it's easy enough to just make it yourself.

But the reason I love this game isn't the replayability. Sure, it's a huge factor, but the reason that ties everything I feel about this game into the one word "love" is the expert balance of lore to generation. You can create LoTR-level encyclopedias from the content that is procedurally generated over just one legacy and a few campaigns, but none of it would be coherent or cohesive to any degree without the lore of the world that it all happens on.

The writers and whoever else may have contributed to the lore of this game chose to set it in a world that is in constant flux. A world where things can happen more than once or never again, places can be as they were once or never again. And yet, there are constants. The Drauven, Thrixl, Gorgons, Morthagi, Deepists; they're an omnitemporal constant. However, the great great great grandchild of the legendary Asriel might recruit Asriel's reincarnation to their company. Ancestor and descendant fighting side by side, a long-forgotten Fabled Adventurer fighting together with an obscure Folk Hero.

The stories capable of being told by this game cannot be overstated. I have definitely failed to capture even a modicum of the quality of the storytelling in this game, so I encourage you to see what it's capable of for yourself. I've already bought the game for two of my other friends who were sold on it just by the stories I was telling them of my campaigns.
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