2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 22.2 hrs on record (18.1 hrs at review time)
Posted: 4 May, 2016 @ 10:30pm

The Good:
-Beatiful, maticulously crafted pixel art world. Every pixel feels like it was put there by hand.
-Easy to learn, difficult to master controls.
-Intuitive controller mechanism.
-Storytelling without words or dialogue, all imagery.

The Bad:
-The chain-dodge mechanic is unforgiving at best.
-One boss in particular gives zero ♥♥♥♥♥ and will kill you repeatedly, in an unfair fashion.
-The map is less than intuitive.

The Ugly:
-There is an ridiculous amount of cut content from the game.
-Kickstarter backers who paid upwards of $1000 to support the game were promised their own boss built from their ideas, but it never happened.
-80% of the content that is shown in the first trailer IS NOT IN THE GAME.
-The game feels incredibly short.
-I was expecting metroidvania powerups to unlock secrets/progress in the game. everything can be done with a gun and dodging, which you can do from the beginning.

Conclusion:
-I had high hopes for this game, but its features do not hold up to its beauty.
-It is not worth $20
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