9 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 15.5 hrs on record (11.1 hrs at review time)
Posted: 12 Jan, 2016 @ 4:52pm

This is an intimidating game. You need to run up walls, make all kinds of insane jumps, and otherwise assert your dominance over gravity while avoiding/destroying a multitude of enemy drones, laser turrets, and other hostiles. Each stage opens by slowly scrolling over the length of the map, giving you a nice view of all the ridiculous obstacles that are lined up to crush your soul. If you listen really closely, you can almost hear the game smack-talking you.

Fortunately, once you get into it, the game isn’t quite as ludicrously impossible as it looks. You run, you jump, you boost, and you shoot, that’s all there is to it and the controls handle about as smoothly as one could hope given the angles and acrobatics involved. The initial tutorial level somehow makes it all seem reasonably sane and manageable before turning you loose on an increasingly difficult series of challenges. After putting in nine hours I’ve cleared several stages with solid D grades, and I even managed a couple of Cs and Bs, all despite the game constantly reminding me just how badly I suck.

All that crazy running, jumping, boosting, and shooting actually plays pretty well and it makes for a fun game. The subtly cross-hatched pastel graphics are well suited to the surreal course architecture and the sound/music also helps set the scene. There’s a bit of a story with a bit of voice acting, just enough to give the game some context without getting it bogged down in disruptions or distractions.

Neat game. Don’t let it scare you off.
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