Mayo
United States
 
 
Hello :) :momoyawn: :Y0SlimeGun:
Currently Offline
Games are fun!
:needy_heart: I play games all the time! :bbtgem:

:needy_heart: I need to 100% games but sometimes I give up...I need to work through it! :zagcry:

:needy_heart: I'm always sleepy. :momoyawn:

:needy_heart: Staying up late? No problem! Not drinking any coffee though...:espresso:

:needy_heart: Time to work on self improvement and keep fighting for every day! :Mirro_Lollipop:
Favorite Game
16.7
Hours played
35
Achievements
Screenshot Showcase
(Dont Fear) The Reaper
1
Favorite Group
always sleepy 💤 - Public Group
𝗴𝗼𝗼𝗱𝗻𝗶𝗴𝗵𝘁 𝘀𝗹𝗲𝗲𝗽𝘆𝗵𝗲𝗮𝗱𝘀 ❤️
10,926
Members
449
In-Game
3,948
Online
398
In Chat
Review Showcase
16.7 Hours played
Got this game in early access. This game is a rollercoaster of emotion, and overall an interesting take on cooking! I love the art, the character, and combat. The game goes into three basic categories, all of which have their ups and downs;

Movement, Combat, Cooking

Movement: Throughout the game, your ability to move will become faster, and versatile. Sometimes it's a little sensitive, but most of the time it's fair to the player.

Combat: Combat is a little iffy with what enemies do more/less damage, while also being odd in what weapons do more/less for the player. Some weapons are direct upgrades, other weapons have niche's that the devs probably wanted to try out. If you've played bullet-hell type games, you should have an easier time avoiding numerous enemies. Otherwise, be prepared to dodge and attack frequently.

Cooking: Cooking is a mechanic shown in the first video for this game and it shows off what cooking does only a little. By killing monsters you get resources, and with those resources, you can cook various dishes with them. Each dish grants you some kind of ability or buff. These dishes are vital to not only overall movement but combat as well.

Conclusion: This game is still in early access, so treat it like such a thing. Games in early access are still in development, so supporting them by buying the game is always appreciated, for ANY game. The game might have a small amount of playtime or replay value right now, but as the game finishes development, that should increase. Optimization will also increase.

I don't know if anyone else has noticed, but these are clearly foreign developers that not only have to help code the game but translate it and put the updates out for us, the players.

This game has already met my expectations as being a funny take on cooking, involving necromancy and fighting. The emotion from characters chat is in most cases hilarious, while at other times being dead serious. Be prepared for a lot of emotions, and hopefully a joyful necromantic experience.

P.S. Simmer Best Girl
Awards Showcase
x3
x2
x1
x9
x2
33
Awards Received
35
Awards Given
Recent Activity
56 hrs on record
last played on 19 Dec
192 hrs on record
last played on 18 Dec
2.9 hrs on record
last played on 17 Dec
eat my honey buns 15 Nov @ 5:32pm 
+rep epic and cool
moobloom 13 Oct @ 12:16pm 
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Hyacinth 8 Aug @ 6:21pm 
Good teammate, good player, what else could you need
Dr Nox 31 Jul @ 6:02am 
+rep onion
Mayo 28 Jul @ 5:05am 
IM NOT AN ONION GRGRGR
SirSpeakingPineapple 28 Jul @ 4:58am 
Very stinky onion