16
Products
reviewed
538
Products
in account

Recent reviews by Larear

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Showing 1-10 of 16 entries
No one has rated this review as helpful yet
57.7 hrs on record
玩得有点累,但粉丝必玩
Posted 3 December, 2024.
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No one has rated this review as helpful yet
5.8 hrs on record
Posted 3 June, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
5.4 hrs on record
不拘一格
Posted 2 June, 2024.
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17 people found this review helpful
0.3 hrs on record
Chinese localization please
Posted 17 April, 2024.
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2 people found this review helpful
43.8 hrs on record (42.4 hrs at review time)
本来就爱死场景和世界设计,再加上官方这更新速度,不得不给好评
Posted 23 October, 2023.
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1 person found this review helpful
3.7 hrs on record
好久没玩到这么纯粹这么美的游戏了
Posted 18 April, 2022.
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No one has rated this review as helpful yet
54.0 hrs on record
日厂+西方奇幻+ARPG,你以为是黑魂?其实是我DDDA哒!

优点:战斗系统。Capcom毕竟有着怪猎的底子,战斗做得还是可以的。甚至觉得可以自由爬到怪物身上攻击部位的玩法应该加到怪猎里。

缺点:剧情。主线披着“勇者斗恶龙”的外皮,其实引入了对这一传统JRPG模式的思辨。框架不错,但内容空洞,显得生草。相比之下支线更有意思。

最后深渊玩不下去了
Posted 12 April, 2022.
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2 people found this review helpful
814.1 hrs on record (211.2 hrs at review time)
没日没夜地录了130集实况后,终于按照自己的方式完成了这场狭间地的奥德赛。

来自一名系列老玩家的评价:

宫崎英高在一次采访中所说:法环是他理想中世界的样子,但自己不会去玩完成后的游戏了。
个人对此的理解是 —— 法环是魂系积累了十年的终极产物,同时也是过去的一个句号。因此它其实没有真正“新”的东西,而已经被老贼PUA的我们,对这些如数家珍、久旱逢甘露。

不论如何,法环都树立了一个榜样:探索驱动而非剧情驱动的开放式世界游戏应该是什么样。

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说说法环的两个缺点(个人观点):

敌人种类较少,同质化严重 可以明显感受到这次在小怪(以及精英怪)上用了“变体+重复”的方法增加内容,仔细想想怪的种类可能和魂3差不多。而且战斗体验差异不够,举个例子法环各个势力的骑士:君王军、红狮子军团、杜鹃骑士、黄金军,再加一个尊腐骑士,前4个基本就是换皮,掉落铠甲的数值也是相似的;对比下魂3的骑士:洛斯里克骑士、教堂骑士、教宗骑士、征战骑士(这个相当于无主猎犬)、羽翼骑士、环印城骑士,区别应该很明显了。

剧情引导不足 这点在以前是个特色,但摆在开放式世界里就是个缺点。这次对于NPC剧情的条件放宽了不少,但依然不太可能在不查攻略的情况下完整走完NPC线路,只要查攻略(或者听别人说)就必然是剧透。这对于想要独立完整体验游戏的玩家来说是个灾难。
Posted 13 March, 2022. Last edited 16 March, 2022.
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No one has rated this review as helpful yet
4.1 hrs on record (3.1 hrs at review time)
《明明是文化荒漠的我居然在異世界當起了識字勇者,而且BGM也太好聼了吧》

“为什么是艾斯呢”
Posted 30 January, 2022.
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2 people found this review helpful
2.2 hrs on record
"关我屁事"
Posted 26 January, 2022.
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Showing 1-10 of 16 entries